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Author
Age
*
Raise PROTOCOL_VERSION to 9, as this is not compatible with earlier versions
Perttu Ahola
2012-03-25
*
Make server world selection not brain dead and use gameid 'minetest' instead ...
Perttu Ahola
2012-03-25
*
Change postfixes from N.ogg to .N.ogg in user/testsounds/ loader
Perttu Ahola
2012-03-25
*
Some serialization version stuff
Perttu Ahola
2012-03-25
*
Initialize utility.h return values to 0 to make lazily error-checked deserial...
Perttu Ahola
2012-03-25
*
Switch sound randomizer postfixes from N.ogg to .N.ogg
Perttu Ahola
2012-03-25
*
Sound loading from memory (by using a quick hack)
Perttu Ahola
2012-03-25
*
Almost support loading sounds from server
Perttu Ahola
2012-03-25
*
Add a variant of hex_encode
Perttu Ahola
2012-03-25
*
Add removeStringEnd()
Perttu Ahola
2012-03-25
*
Add more media directories; mod/{textures,sounds,media}
Perttu Ahola
2012-03-25
*
Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
*
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
*
Make event_manager.h build on MSVC
Perttu Ahola
2012-03-25
*
Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-25
*
Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
*
Lua API for playing sounds
Perttu Ahola
2012-03-24
*
Add sound.dig
Perttu Ahola
2012-03-24
*
Add sounds, tune things
Perttu Ahola
2012-03-24
*
Digging and placing sounds
Perttu Ahola
2012-03-24
*
Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
*
LocalPlayer::getStandingNodePos()
Perttu Ahola
2012-03-24
*
c55sound continued
Perttu Ahola
2012-03-24
*
Update/fix/improve config.h and cmake_config.h.in
Perttu Ahola
2012-03-24
*
celeron55's sound system initial framework
Perttu Ahola
2012-03-24
*
Seriously WTF, LLVM/clang?
Perttu Ahola
2012-03-23
*
Fix filesys.cpp debug output to go into debug.txt
Perttu Ahola
2012-03-23
*
Remove useless clearing of the Z buffer
Perttu Ahola
2012-03-22
*
Add output levels --info and --trace (--verbose is now more verbose)
Perttu Ahola
2012-03-22
*
Move headers from socket.h to socket.cpp
Perttu Ahola
2012-03-22
*
Fix UDPSocket's debug output
Perttu Ahola
2012-03-22
*
Log at info level when a banned client connects
Perttu Ahola
2012-03-22
*
Goddamn MSVC pow overload ambiguities
Perttu Ahola
2012-03-21
*
Add ScopeProfilerType SPT_GRAPH_ADD
Perttu Ahola
2012-03-21
*
Add different automatic profiler graph drawing style for relative-ish plots
Perttu Ahola
2012-03-21
*
Add more graph colors, add mainloop_dtime graph, make statustext fade away fa...
Perttu Ahola
2012-03-21
*
Modify and clean main loop to allow measuring the proper times
Perttu Ahola
2012-03-21
*
Profiler graph
Perttu Ahola
2012-03-21
*
Use atof() in mystof(), because istringstream>>float randomly causes a segfau...
Perttu Ahola
2012-03-21
*
Attempt to fix some minor memory leaks
Perttu Ahola
2012-03-20
*
Fix mod paths
Perttu Ahola
2012-03-20
*
Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...
Perttu Ahola
2012-03-20
*
Move icon files to misc/
Perttu Ahola
2012-03-20
*
Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-20
*
Move share/builtin.lua to share/builtin/builtin.lua
Perttu Ahola
2012-03-19
*
Move client textures to the correct place
Perttu Ahola
2012-03-19
*
Rework directory structure
Perttu Ahola
2012-03-19
*
Add the mod search path user/mods/gameid
Perttu Ahola
2012-03-19
*
Make Lua error output in log clearer
Perttu Ahola
2012-03-19
*
Unknown nodes can be dug
Perttu Ahola
2012-03-19
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