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Age
...
*
Clean up threading
ShadowNinja
2015-08-23
*
tileable flags are needed also without shaders because of filters
RealBadAngel
2015-08-20
*
Remove use of engine sent texture tiling flags - theyre no longer needed
RealBadAngel
2015-08-20
*
Fix indianred and indigo of color-string
Rui
2015-08-19
*
Android: bypass broken wide_to_utf8 with wide_to_narrow (again)
est31
2015-08-19
*
Fix inventory replace bug
est31
2015-08-19
*
SAPI: Disable unlockable time profiling
kwolekr
2015-08-18
*
SEnv: Remove static_exists from ActiveObjects in deleted blocks
kwolekr
2015-08-16
*
Remove unused functions.
onkrot
2015-08-16
*
Defaultsettings: Increase client_mapblock_limit to 5000
paramat
2015-08-15
*
Rollback: Fail on bad precondition instead of causing assertion error
kwolekr
2015-08-15
*
Fix sneaking (fixes #665 and #3045)
BlockMen
2015-08-15
*
Remove unused function from connection.{cpp,h}
nerzhul
2015-08-15
*
minimap: Add ability to disable from server
kwolekr
2015-08-13
*
game.cpp: Update cached settings
est31
2015-08-13
*
Fix segfault caused by a8e238ed06ee8285ed4459e9deda3117419837f6
Perttu Ahola
2015-08-13
*
Add count based unload limit for mapblocks
est31
2015-08-13
*
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-12
*
Fix Lua PcgRandom
est31
2015-08-12
*
Treegen: Rename pine tree mapgen alias
paramat
2015-08-10
*
Fix intlGUIEditBox leak and uninitialized value in Mapper (reported by valgrind)
Kahrl
2015-08-10
*
Make NetworkPacket respect serialized string size limits
kwolekr
2015-08-10
*
Display Lua memory usage at the time of Out-of-Memory error
kwolekr
2015-08-10
*
Fix segfaults caused by the Environment not being initialized yet
rubenwardy
2015-08-09
*
Remove unused file
Loic Blot
2015-08-09
*
Fix camera updates being toggled by N key in release mode (#2762)
Kahrl
2015-08-07
*
Fix detection of sneaking node
gregorycu
2015-08-06
*
Fix BufferedPacket race condition (fixes #2983)
kwolekr
2015-08-06
*
Fix critical vulnerabilities and bugs with NetworkPacket
kwolekr
2015-08-06
*
Initialize random for verification key generation too
est31
2015-08-06
*
Improve Script CPP API diagnostics
kwolekr
2015-08-05
*
connection: Make assertions non-fatal for received data
kwolekr
2015-08-05
*
Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA
RealBadAngel
2015-08-05
*
Cavegen V6: Make all caves consistent with 0.4.12 stable
paramat
2015-08-03
*
Biome API: Make fallback biome stone and water, disable filler
paramat
2015-08-03
*
src/util/numeric.{cpp,h}: Fix FacePositionCache data race
Břetislav Štec
2015-08-02
*
Fix "bouncy" blocks
Miner59
2015-08-02
*
src/client/tile.cpp: Fix reference counting
Břetislav Štec
2015-08-02
*
Add map limit config option
rubenwardy
2015-08-02
*
Prepend "Lua: " before lua exceptions
Břetislav Štec
2015-08-02
*
src/wieldmesh.cpp: Fix mesh extrusion memory leak
Břetislav Štec
2015-08-02
*
src/client.cpp: Fix mapper memory leak
Břetislav Štec
2015-08-02
*
Improve accuracy and safety of float serialization
kwolekr
2015-08-01
*
Clean up util/serialization.{cpp,h} and add unit tests
kwolekr
2015-08-01
*
src/environment.cpp: Fix NULL pointer dereference
Břetislav Štec
2015-08-01
*
src/network/connection.h: Fix race condition
Břetislav Štec
2015-08-01
*
Android: Add githash header to spare rebuilds after new commits
est31
2015-08-01
*
tests: Log exceptions thrown inside of unit tests
kwolekr
2015-07-31
*
Dungeon generation: Fix code style issues in dungeongen.cpp
paramat
2015-08-01
*
Small SendableMediaAnnouncement cleanup
Loic Blot
2015-07-31
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