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Commit message (
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Author
Age
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Adding (most) of the sapling functionality. It has yet to work, since MEET_OT...
Mark Holmquist
2011-09-23
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Rotate wielded tool the right way and modify axe graphics accordingly
Perttu Ahola
2011-09-26
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Merge branch 'view_bobbing_and_vielded_tool'
Perttu Ahola
2011-09-26
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Fix single-frame lag in camera yaw/pitch, tune view bobbing and add wielded t...
Perttu Ahola
2011-09-26
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Simplistic wielded tool lighting, added setMeshVerticesColor to utility.h and...
Kahrl
2011-09-21
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reduce view bobbing slightly
Kahrl
2011-09-21
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Create a separate scene manager for the wielded tool. This fixes the glitchyn...
Kahrl
2011-09-21
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fix a numerical problem, but tool is still jittery
Kahrl
2011-09-20
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Fix jittery view bobbing at large map coordinates again. Wielded tool still h...
Kahrl
2011-09-20
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Digging animation
Kahrl
2011-09-20
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fix some normals
Kahrl
2011-09-19
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Wielded tool updates, leaves and glass work now
Kahrl
2011-09-19
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Convert any inventory item into a mesh, bring back InventoryItem::getImageRay...
Kahrl
2011-09-19
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Added sprite extruder
Kahrl
2011-09-19
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trying some view bobbing changes
Kahrl
2011-09-18
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Oops, up vector is needed.
Kahrl
2011-09-18
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This looks more like MC view bobbing, but still not even close
Kahrl
2011-09-18
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Revert some changes that could lead to slower map transfer and increaed netwo...
Kahrl
2011-09-16
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Made wielded tool move slightly (and smoothly) during view bobbing. Making th...
Kahrl
2011-09-15
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View bobbing is slower in the water.
Kahrl
2011-09-15
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inventory displays tool breakage bar again
Kahrl
2011-09-08
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trying something else... also replaced M_PI by PI everywhere
Kahrl
2011-09-08
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attempting to merge Queatz/the-wielded-tool and kahrl/viewbobbing, something ...
Kahrl
2011-09-08
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Display which tool the player is holding
JacobF
2011-09-07
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minor view bobbing improvements
Kahrl
2011-09-08
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make it slightly less annoying :o)
Kahrl
2011-09-08
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Implemented view bobbing (testing simple lemniscate shape)
Kahrl
2011-09-08
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Commented out debug statements again
Kahrl
2011-09-08
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Collected and moved existing camera infrastructure from game.cpp to camera.cp...
Kahrl
2011-09-08
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Removed unused camera_position and camera_direction fields from Client. Moved...
Kahrl
2011-09-07
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Server user limit configuration option
Perttu Ahola
2011-09-26
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Merge remote-tracking branch 'darkrose/master'
Perttu Ahola
2011-09-26
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remove content_* things from map.cpp
darkrose
2011-09-23
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added locking chests - clean patch
darkrose
2011-09-22
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Fixed null pointer dereference errors found by cppcheck
Joshua Beck
2011-09-24
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Move PLATFORM_LIBS around to make sqlite3 link with libdl on some distros
Perttu Ahola
2011-09-23
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Make client report a newer version number to the server than 2011-07-31 does ...
Perttu Ahola
2011-09-22
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Better apple tree generation
Perttu Ahola
2011-09-21
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Merge remote-tracking branch 'sfan5/apple-trees'
Perttu Ahola
2011-09-16
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Added Iron Apple which heals 4 Hearts
sfan5
2011-09-12
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Changed the Heal Amount of Apples from 6 to 2
sfan5
2011-09-12
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Fixed duplication bug
sfan5
2011-09-11
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Removed Spaces
sfan5
2011-09-11
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Added Apple Trees
sfan5
2011-09-11
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SQLite needs to be linked with -ldl on some Linux distros.
Kahrl
2011-09-16
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Note about texture atlas
Perttu Ahola
2011-09-07
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Add note about trans_table_19.
Perttu Ahola
2011-09-07
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Remove block file from disk when saved to database
Perttu Ahola
2011-09-06
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Pause in unloaded territory instead of collide
JacobF
2011-09-06
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Make Connection::Send cancel silently if peer doesn't exist.
Perttu Ahola
2011-09-06
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