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* Fix automagic render distance tunerPerttu Ahola2012-12-06
* Add #include guards to base64.hMatthew I2012-12-03
* Try to add a bit of topside brightness when not using shadersPerttu Ahola2012-12-02
* Default to preload_item_visuals=truePerttu Ahola2012-12-02
* Don't send player position from client to server if the player hasn't movedMirceaKitsune2012-12-02
* Smooth day-night transitionsPerttu Ahola2012-12-02
* Const-correct util/serialize.hPerttu Ahola2012-12-02
* Handle day-night transition in shader and make light sources brighter when sh...Perttu Ahola2012-12-02
* Get rid of jordan4ibanez's insane digging animation speedPerttu Ahola2012-12-02
* Fix tile MaterialType to make sense and make lava surface be shader'd lower l...Perttu Ahola2012-12-02
* Add enable_shaders to minetest.conf.examplePerttu Ahola2012-12-02
* Add checkboxes for shaders and on-demand item visual generationobneq2012-12-02
* Implement a global shader parameter passing system and useful shadersPerttu Ahola2012-12-02
* ShaderSource and silly example shadersKahrl2012-12-02
* Add setting preload_item_visualsPerttu Ahola2012-12-02
* On-demand item meshes and texturesPerttu Ahola2012-12-02
* Modify some client log message levelsPerttu Ahola2012-12-02
* New elements in formspec, item_image and item_image_button.RealBadAngel2012-12-01
* Merge support for anaglyph stereoPilzAdam2012-12-01
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| * Default anaglyph to 0.1MirceaKitsune2012-11-13
| * Anaglyph stereo support, created by xyzMirceaKitsune2012-11-13
* | Add the ability for client to check if image existsPerttu Ahola2012-11-30
* | Make dragged itemstack following the mouse cursor much smootherJürgen Doser2012-11-30
* | Ignore directories beginning with a "." when searching for modsMatthew I2012-11-30
* | Run scriptapi_on_shutdown() thread-safely and remove some old crapPerttu Ahola2012-11-30
* | Add shutdown hook interface to Lua APIMatthew I2012-11-30
* | Add congestion control settings to minetest.confPerttu Ahola2012-11-29
* | Full protocol 13 compatibility on server sidePerttu Ahola2012-11-29
* | Make strict and non-strict protocol version checking to work more like expectedPerttu Ahola2012-11-29
* | Allow server to accept protocol 13 clients altough they don't work too wellPerttu Ahola2012-11-29
* | Ranged support of protocol version on server sidePerttu Ahola2012-11-29
* | Support serialization of protocol 13 ContentFeaturesPerttu Ahola2012-11-29
* | unit test: TestNodedefSerializationPerttu Ahola2012-11-29
* | Modify new ObjectProperties format to such that 0.4.3 will eat itPerttu Ahola2012-11-29
* | Fix Taoki's messed up generic object command idsPerttu Ahola2012-11-29
* | Fix head shifting downards in glass, nodeboxes...Calinou2012-11-28
* | Fix mesh glitches on MapBlock boundariesPerttu Ahola2012-11-27
* | Fix forgotten material properties for meshes (also seems to have been forgott...MirceaKitsune2012-11-27
* | Default server step to 0.1s and sync object/player update intervals to itPerttu Ahola2012-11-26
* | Remove unnecessary util/serialize.h from content_mapblock.cppPerttu Ahola2012-11-26
* | Const-correct SharedBuffer::SharedBuffer(const T *t, unsigned int size)Perttu Ahola2012-11-26
* | Move util/serialize.h out from staticobject.h for smaller header dependenciesPerttu Ahola2012-11-26
* | Move a function from clientserver.h to clientserver.cppPerttu Ahola2012-11-26
* | Proper versioning of new network-serialized stuffPerttu Ahola2012-11-26
* | New PROTOCOL_VERSION scheme (allow client to support a range of versions)Perttu Ahola2012-11-26
* | Fix LuaEntitySAO::getClientInitializationData() and bump the related versionPerttu Ahola2012-11-26
* | Update ContentFeatures serialization format now as PROTOCOL_VERSION was changedPerttu Ahola2012-11-25
* | RealBadAngel's patch which allows the lua api to read pressed player keys. Th...MirceaKitsune2012-11-25
* | A bunch of fixesMirceaKitsune2012-11-25
* | Allow Vanessa's texture filtering / mipmap patch to work on models, as well a...MirceaKitsune2012-11-25