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* Fix Map::initBlockMake to actually use chunksize settingkwolekr2013-03-18
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* Add jungle grass to jungleskwolekr2013-03-17
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* Don't erase modified_blocksIlya Zhuravlev2013-03-17
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* Add FPS limit to menu cloudsShadowNinja2013-03-17
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* lua methods set_look_pitch and set_look_yawRealBadAngel2013-03-17
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* Fix new_style_waterPilzAdam2013-03-17
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* build with ogles2 driverproller2013-03-16
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* Some minor cleanups from the last commitkwolekr2013-03-16
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* initial mapgen indev version with farscale feature and huge cavesproller2013-03-16
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* Make saplings only grow on dirt or grass, make jungle tree trunks only ↵kwolekr2013-03-16
| | | | replace air
* Re-add jungles, apple treeskwolekr2013-03-16
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* Optimize Mapgen::updateLighting(), add setLighting()kwolekr2013-03-15
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* Liquid fine tuningproller2013-03-14
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* Remove 'tape and glue', update Credits tabkwolekr2013-03-14
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* Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja2013-03-13
| | | | | Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/.
* fix typo invalid for loop endsapier2013-03-13
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* Clean up Mapgenkwolekr2013-03-11
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* Move l_get_all_craft_recipes to scriptapi_craftsapier2013-03-11
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* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
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* Re-add dungeons in new dungeongen.cppkwolekr2013-03-10
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* Fix Irrlicht includes in scriptapi_*kwolekr2013-03-06
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* fix link if system json lib existsproller2013-03-05
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* Added method to get all registered recipes for item(node)RealBadAngel2013-03-05
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* Allow any character in formspec strings with escape charkwolekr2013-03-05
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* split scriptapi.cppsapier2013-03-05
| | | | | | Remerge some files in order to reduce number of additional files Make necessary changes for split, rename files, reorganize some bits
* Add one more curl_easy_setopt(curl, CURLOPT_NOSIGNAL, 1);Ilya Zhuravlev2013-03-03
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* Fix "longjmp causes uninitialized stack frame" (serverlist.cpp)Ilya Zhuravlev2013-03-01
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* Change default settings for log level, texture atlas, document new settingskwolekr2013-02-27
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* Fix nodeplacement predictionPilzAdam2013-02-27
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* Fix most warnings, re-fix MSVC compile errorkwolekr2013-02-26
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* Merge pull request #482 from proller/liquidkwolekr2013-02-25
|\ | | | | finite liquid
| * new adjustable finite liquidproller2013-02-24
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* | Remove dead code, relocate some codekwolekr2013-02-25
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* | Fix selection of # threads, set default to 1 threadkwolekr2013-02-25
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* | Fix build on Windowskwolekr2013-02-25
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* | Fix most walled-off caveskwolekr2013-02-25
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* | Tune queue limits, some other adjustmentskwolekr2013-02-25
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* | Misc. cleanup and minor fixeskwolekr2013-02-25
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* | Add multi-Emerge thread supportkwolekr2013-02-25
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* | Add emerge queue limit configurationkwolekr2013-02-25
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* | Fix EmergeThread hang on exitkwolekr2013-02-25
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* | Add global and per-peer queue limitskwolekr2013-02-25
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* | Add emerge.cpp, initial EmergeThread changeskwolekr2013-02-25
| | | | | | | | | | | | | | - Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks
* | Update Copyright YearsSfan52013-02-24
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* | Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* Add seed parameter for default and L-system treesRealBadAngel2013-02-24
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* Merge pull request #503 from RealBadAngel/masterkwolekr2013-02-23
|\ | | | | Add sound volume controls to ingame menu
| * Add sound volume controls to ingame menuRealBadAngel2013-02-23
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* | Read server_announce from minetest.conf for GUIPilzAdam2013-02-23
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* Merge pull request #431 from sapier/dtime_clampingkwolekr2013-02-22
|\ | | | | add limit for (collision handling) steps to avoid runaway memory consumption