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*
Fix inventory hud scaling
rubenwardy
2016-04-12
*
Mgv7, mgflat, mgfractal: Tunnel generation code optimisation
paramat
2016-04-12
*
Mgv5: Optimise tunnels, add biome material in entrances
paramat
2016-04-12
*
Mgvalleys: Don't let cavegen place biome nodes everywhere
paramat
2016-04-12
*
Fix hotbar placement on displays with low screen density
PilzAdam
2016-04-11
*
Hud: Cache hud_scaling, fix minor style issues
kwolekr
2016-04-10
*
Hud: Fix offset being ignored by inventory bar
rubenwardy
2016-04-10
*
Update CSRP-GMP to commit deaa11a7c29a73008
est31
2016-04-10
*
Mapgen: Optimise cave noises and tunnel excavation
paramat
2016-04-08
*
Re-add and disable blit_with_interpolate_overlay
kwolekr
2016-04-07
*
Fix #3955 (player dying on login).
Nathanaƫl Courant
2016-04-06
*
Fix compiler warnings from "Add an option to colorize to respect the destinat...
Samuel Sieb
2016-04-06
*
Add an option to colorize to respect the destination alpha
Samuel Sieb
2016-04-03
*
Dungeongen: Update disabled torch placement code
kinokoio
2016-04-03
*
Fix nametag hiding
est31
2016-04-02
*
Remove expensive copy of ContentFeatures
gregorycu
2016-03-30
*
ParticleManager::handleParticleEvent: use switch
Loic Blot
2016-03-30
*
mg_schematic: fix leak in lua API, and small cleanup
est31
2016-03-30
*
Mapgen: Don't spread light of nodes outside the desired area
kwolekr
2016-03-30
*
Mgv7: Decrease cliff steepness
paramat
2016-03-30
*
Mapgen: Spread both night and day light banks in spreadLight
kwolekr
2016-03-29
*
Fix small formatting issue in SRP debug output
sfan5
2016-03-29
*
Fix connected nodes' selection boxes.
Auke Kok
2016-03-21
*
Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhere
paramat
2016-03-21
*
Clean up Strfnd
ShadowNinja
2016-03-19
*
Mgv7: Limit pseudorandom caves to surface mapchunk or below
paramat
2016-03-19
*
Allow NodeTimer, ABM and block mgmt interval changes.
Auke Kok
2016-03-19
*
Remove chat escape sequences from chat messages, for future colored chat.
Ekdohibs
2016-03-15
*
Add option to not send pre v25 init packet
est31
2016-03-15
*
Fix two reconnect bugs
est31
2016-03-15
*
Much better API for auth.{cpp, h}
est31
2016-03-15
*
Mapgen: Fix light in tunnels at mapchunk borders
paramat
2016-03-14
*
Fix player teleportation bug whilst sneaking
HybridDog
2016-03-14
*
Connected nodes: fix 2 minor bugs
Auke Kok
2016-03-14
*
Resend blocks when modified while sending to client
Jeija
2016-03-12
*
Add options for screenshot format and quality
Diego Martinez
2016-03-12
*
Allow nodes to specify which sides to connect to.
Auke Kok
2016-03-12
*
Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
*
Fix chat console not opening after formspec opened over it
ShadowNinja
2016-03-12
*
Documentation: Auto-update conf.example and settings_translation_file.cpp
paramat
2016-03-12
*
Fix ask_reconnect_on_crash option being ignored
orwell96
2016-03-11
*
Avoid try/catch for settings.
Auke Kok
2016-03-09
*
Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-09
*
Add AreaStore custom ID API
ShadowNinja
2016-03-07
*
Implement AreaStore serialization
ShadowNinja
2016-03-07
*
Fix SpatialAreaStore not freeing removed areas
ShadowNinja
2016-03-07
*
Add basic AreaStore method documentation
ShadowNinja
2016-03-07
*
Sort AreaStore header
ShadowNinja
2016-03-07
*
Clean up VectorAreaStore
ShadowNinja
2016-03-07
*
Move AreaStore container selection logic into getOptimalImplementation
ShadowNinja
2016-03-07
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