| Commit message (Collapse) | Author | Age |
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replace air
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Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers.
And finally don't git-ignore textures/base/.
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Remerge some files in order to reduce number of additional files
Make necessary changes for split, rename files, reorganize some bits
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finite liquid
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- Neatly placed all emerge related code into a new file, emerge.cpp
- Greatly cleaned up the code in EmergeThread::Thread()
- Reworked Emerge queue. Now an actual std::queue of v3s16 block positions
- Removed the completely unnecessary map of peer ids requesting blocks
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Add sound volume controls to ingame menu
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add limit for (collision handling) steps to avoid runaway memory consumption
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