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| * made screen go slightly blue when underwaterPerttu Ahola2011-07-01
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| * Fixed objects being sometimes not able to be stored statically in a block ↵Perttu Ahola2011-07-01
| | | | | | | | when block has been unloaded
| * tried to fix block selection in map rendering a bitPerttu Ahola2011-06-27
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| * fixed bug in inventory textures caused from better handling of unknown blocksPerttu Ahola2011-06-27
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| * updated minetest.conf.example and changed client_unload_unused_data_timeout ↵Perttu Ahola2011-06-27
| | | | | | | | default to 600
| * better handling of unknown blocks on clientPerttu Ahola2011-06-27
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| * updated to-do listPerttu Ahola2011-06-27
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| * made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-27
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| * map unloading is now a whole lot betterPerttu Ahola2011-06-27
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| * fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
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| * Made the initial loading screen slightly more alivePerttu Ahola2011-06-26
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| * added screenshot key F12 (from spongie)Perttu Ahola2011-06-26
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| * Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola2011-06-26
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| * changed one "if" to "else if" in content_mapblock.cppPerttu Ahola2011-06-26
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| * reorganized stuffPerttu Ahola2011-06-26
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| * tuned mapgenPerttu Ahola2011-06-26
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| * changed water color in farmeshPerttu Ahola2011-06-26
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| * updated noise stuffPerttu Ahola2011-06-26
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| * reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-26
| | | | | | | | doing it
| * improved player fall damage detectionPerttu Ahola2011-06-26
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| * added and commented out some debug outputPerttu Ahola2011-06-26
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| * even more code refactoringPerttu Ahola2011-06-26
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| * more reorganizing of map codePerttu Ahola2011-06-26
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| * cleaned map stuffPerttu Ahola2011-06-26
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* | * possibly improved water flow, by flyx86Nils Dagsson Moskopp2011-07-14
| | | | | | | | | | | | - When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
* | * possible fix for large cubic holes in mapNils Dagsson Moskopp2011-07-13
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* | * slightly different values for 3d perlin noiseNils Dagsson Moskopp2011-07-13
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* | * regression fix, papyrus should appear again nowNils Dagsson Moskopp2011-07-13
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* | + farmesh config optionsJiří Procházka2011-07-11
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* | backported cactus, papyrus and claySebastian Rühl2011-06-26
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* | small fixSebastian Rühl2011-06-26
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* | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl2011-06-26
|\ \ | |/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
| * + rail block bounding boxNils Dagsson Moskopp2011-06-08
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| * + railNils Dagsson Moskopp2011-06-07
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| * * point out setInventoryTextureCube() is broken with a FIXMENils Dagsson Moskopp2011-06-03
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| * + paper, book, bookshelfNils Dagsson Moskopp2011-06-03
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| * + papyrusNils Dagsson Moskopp2011-06-03
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| * added new submenu for key assignmentteddydestodes2011-06-01
| | | | | | | | configwriting/saving isn't complete and will break your config if you use fancy keys
| * Merge remote-tracking branch 'bucket-t/master'teddydestodes2011-06-01
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| | * MacOSX build supportMrLoom2011-06-01
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| * | Merge remote-tracking branch 'upstream/master'teddydestodes2011-06-01
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| | * * clay is rarer nowNils Dagsson Moskopp2011-06-01
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| | * + clay and associated itemsNils Dagsson Moskopp2011-06-01
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| | * + brickNils Dagsson Moskopp2011-05-31
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| | * + fence inventory iconNils Dagsson Moskopp2011-05-31
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| | * * improved fence dimensions (cuboid side lengths now multiples of 2, ↵Nils Dagsson Moskopp2011-05-31
| | | | | | | | | | | | textures should fit better)
| | * + cactiiNils Dagsson Moskopp2011-05-30
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| * | * improved fence dimensions (cuboid side lengths now multiples of 2, ↵Nils Dagsson Moskopp2011-06-01
| | | | | | | | | | | | textures should fit better)
| * | fast_move and free_move can now be toggledteddydestodes2011-05-29
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| * + sandstoneNils Dagsson Moskopp2011-05-29
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