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Author
Age
...
*
Add a callback: minetest.register_on_craft(itemstack, player,
Novatux
2013-11-01
*
Raise the maximum node limit to 0x7fff
ShadowNinja
2013-11-01
*
Masterserver update
proller
2013-10-18
*
Fix object duplication bug (at least in the most reproducible UFO case)
Perttu Ahola
2013-10-17
*
Add support for parameter 'visual_scale' for drawtypes 'signlike' and 'torchl...
Sokomine
2013-10-14
*
FIx wrong error message on invalid use of the formspec element image_button
RealBadAngel
2013-10-07
*
Remove mapgen_air alias (#935)
0gb.us
2013-10-05
*
Pass VERSION_EXTRA to GenerateVersion.cmake
Kahrl
2013-09-29
*
Add set_name(), set_count(), set_wear() and set_metadata() to Lua ItemStack
PilzAdam
2013-09-28
*
Add --version option
Kahrl
2013-09-28
*
Show git hash in version string at top left corner of window
Kahrl
2013-09-28
*
Lower the default max_users from 100 to 15
ShadowNinja
2013-09-28
*
Add curl, freetype and luaJIT to CMAKE_BUILD_INFO
PilzAdam
2013-09-28
*
Re-fix hud_change stat argument retrieval
kwolekr
2013-09-26
*
Fix compiling issue of MSVC
BlockMen
2013-09-23
*
Add option to scale image to percentage values
BlockMen
2013-09-20
*
Fix null dereference in weather update functions
proller
2013-09-18
*
Fix some warnings and other minor details
kwolekr
2013-09-16
*
Weather: Clean up getHeat/getHumidity somewhat
kwolekr
2013-09-16
*
Use cached "weather" setting
proller
2013-09-17
*
Fog depend on humidity
proller
2013-09-17
*
Add configurable PRAGMA synchronous =
proller
2013-09-17
*
Always use builtin JThread library
kwolekr
2013-09-15
*
Change mainmenu texture handling + small misc changes
Kahrl
2013-09-11
*
Fix hotbar padding at bottom
BlockMen
2013-09-10
*
Add offset to automatic_face_movement_dir
PilzAdam
2013-09-10
*
Allow non-string arguments for minetest.is_yes()
PilzAdam
2013-09-10
*
Add Settings interface for Lua
PilzAdam
2013-09-10
*
Handle --migrate even when compiled without leveldb support
Kahrl
2013-09-10
*
Remove assert warning in leveldb wonderland
Kahrl
2013-09-10
*
Fix loading leveldb worlds
Kahrl
2013-09-10
*
Fix broken build due to missing mapsector.h include
Kahrl
2013-09-10
*
Add license headers and remove useless includes
Kahrl
2013-09-10
*
Use system-wide LevelDB instead of bundled one
Sfan5
2013-09-09
*
Make --migrate update world.mt too
Sfan5
2013-09-09
*
Add note about --migrate only working with minetestserver or --server
Sfan5
2013-09-09
*
Fix 'Unknown map backend' error when using Configure menu right after creatin...
Sfan5
2013-09-09
*
Use STL containers instead of irr::core::list
Sfan5
2013-09-09
*
Add message that LevelDB is not supported on Windows
Sfan5
2013-09-09
*
Make it compile
Sfan5
2013-09-09
*
Add dummy and LevelDB database backends
Ilya Zhuravlev
2013-09-09
*
Add fallback font support for some languages.
Ilya Zhuravlev
2013-09-08
*
Add minetest.get_gametime() API function, that returns the number of seconds ...
Novatux
2013-09-08
*
Standardized method of getting node info in dungeon mapgen.
0gb.us
2013-09-06
*
Fix selectionbox not honoring anaglyph mode 3d distortion
sapier
2013-09-05
*
Fix crash on lua exception
sapier
2013-09-05
*
Use player:set_hotbar_image() instead of hardcoded hotbar.png
PilzAdam
2013-09-05
*
Fix remnants of s32 enable_shaders
Kahrl
2013-09-04
*
Fix enable_fog = false not having any effect when shaders are enabled
Kahrl
2013-09-03
*
Server::ProcessData(): call getBanName once instead of twice (#639)
Ilya
2013-09-03
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