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* tried to reduce unnecessary map saving disk i/o a bitPerttu Ahola2011-06-05
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* Messed around with genmap.py. Now supports format version 17.Perttu Ahola2011-06-05
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* documentation update (mapformat.txt mainly)Perttu Ahola2011-06-04
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* removed a debug print that would flood a lot in some kind of a timeoutPerttu Ahola2011-06-02
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* In a globally installed build, debug.txt is now placed in userdata ↵Perttu Ahola2011-06-02
| | | | directory. Needs testing still.
* added -Wno-unused-but-set-variable to debug buildPerttu Ahola2011-06-02
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* Merged CiaranG's fence graphic updates (ugh, well, it worked, i guess, kind ↵Perttu Ahola2011-06-02
|\ | | | | | | of.) This commit should also get rid of multiple heads on the server.
| * Slightly better texture coordinates for fencesCiaran Gultnieks2011-05-31
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| * Ability to set texture coordinates on a generated cuboid (for fences)Ciaran Gultnieks2011-05-30
| | | | | | | | | | | | | | Note: can't test this properly yet - may be fixes to follow --HG-- extra : rebase_source : e2d41621018f886d340c7847b29240042d4412ac
* | 0.2.20110602_0Perttu Ahola2011-06-02
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* | Fixed the password crash on WindowsPerttu Ahola2011-06-02
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* | Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks ↵Perttu Ahola2011-05-31
| | | | | | | | while no players are near it.
* | Updated licenses of CiaranG's contributions to be in line with the new ↵celeron552011-05-31
| | | | | | | | contribution policy and added a TODO note to server.cpp
* | forgot to add profiler to servermain.cppPerttu Ahola2011-05-31
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* | auth stuff is now saved only when modifiedPerttu Ahola2011-05-31
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* | removed some debug printsPerttu Ahola2011-05-31
| | | | | | | | ...and added support for simple time usage profiling in the last one.
* | Reduced the CPU usage of the sent block selector algorithmPerttu Ahola2011-05-31
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* hopefully fixed the privilege problemsPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 9826d20176134a53ff232816a10407465d8c0f50
* updated commentsPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : bb7c083b9ab2989d90f41255b85e9e3edaf578ef
* tuned grass growth ratePerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 8ad4d13fc7ab1088ebd18cf968d912949aab8eae
* invert_mouse config optionPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
* player passwords and privileges in world/auth.txtPerttu Ahola2011-05-29
| | | | | --HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
* A very poor (but better than nothing) inventory icon for fencesCiaran Gultnieks2011-05-24
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* when pause menu is activated, move mouse cursor on top of the disconnect ↵Perttu Ahola2011-05-24
| | | | button, for convenience.
* Merged CiaranG's fence and fixed two thingsPerttu Ahola2011-05-24
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| * Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
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| * Added 'shout' player privilegeCiaran Gultnieks2011-05-23
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| * Allow default privileges for new players to be set in the server configCiaran Gultnieks2011-05-22
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* | a work-in-progress map modified callback interface (committing because i ↵Perttu Ahola2011-05-24
| | | | | | | | want to merge the fence stuff)
* | Added a check that avoids server crash (unhandled exception) when map ↵Perttu Ahola2011-05-24
| | | | | | | | generation is attempted near limit
* | merged password change menuPerttu Ahola2011-05-23
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| * Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
| | | | | | | | | | --HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-22
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* mud placed in sunlight no longer instantly turns to grass; also tuned ↵Perttu Ahola2011-05-22
| | | | transforming speed a bit (will be made a lot longer when testing is complete)
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
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* Fixed a small memory leak in ServerEnvironment and cleaned the code a bitPerttu Ahola2011-05-21
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* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
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* fixed a small memory leak in mapnode.cppPerttu Ahola2011-05-21
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* added a delay to menu loopPerttu Ahola2011-05-21
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* Cleaned networking code a bit (had this one on the to-do list for like 4 ↵Perttu Ahola2011-05-21
| | | | months already)
* All textures are are now searched first from the directory specified by the ↵Perttu Ahola2011-05-21
| | | | texture_path setting.
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
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| * Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-20
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| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
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| * Don't say 'Creating server and client' if the server is remote, so not being ↵Ciaran Gultnieks2011-05-19
| | | | | | | | created
| * New map directory structure that avoids map size being limited by filesystemCiaran Gultnieks2011-05-18
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* | change default sneak key from RSHIFT to LSHIFTPerttu Ahola2011-05-19
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* | Moved the temporary mapgen test files and added a modified map.cpp too... ↵Perttu Ahola2011-05-19
| | | | | | | | | | | | | | | | These are probably useful in the next mapgen update and shouldn't be lost. --HG-- rename : src/noise.cpp.new => misc/noise.cpp rename : src/noise.h.new => misc/noise.h
* | Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they ↵Perttu Ahola2011-05-19
| | | | | | | | won't be accidentally lost. These are useful for upcoming mapgen updates.
* | put the wstring stoi too in the ignore-on-vc2010 #ifPerttu Ahola2011-05-19
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