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Author
Age
*
on_metadata_inventory_{move,offer,take}
Perttu Ahola
2012-06-03
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Implement sign using form field protocol
Perttu Ahola
2012-06-03
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Convert legacy chest inventory list "0" to "main"
Perttu Ahola
2012-06-03
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Improve GUIInventoryMenu error messages more
Perttu Ahola
2012-06-03
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Add proper error messages to GUIInventoryMenu when inventory lists are invalid
Perttu Ahola
2012-06-03
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Add node on_construct, on_destruct callbacks and update lua_api.txt
Perttu Ahola
2012-06-03
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Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
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WIP node metadata, node timers
Kahrl
2012-06-03
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Catch VersionMismatchException while loading world data
Perttu Ahola
2012-06-03
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Check password hash validity
Perttu Ahola
2012-06-03
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Fix MSVC build (pow type overload stuff)
Perttu Ahola
2012-05-31
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Add support for putting modpacks directly into mod directories
Perttu Ahola
2012-05-21
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Add better trace peudo-loglevel support
Perttu Ahola
2012-05-20
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Allow using --worldname for local game too
Perttu Ahola
2012-05-20
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Comment out unnecessary debug output in Settings
Perttu Ahola
2012-05-20
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--world list
Perttu Ahola
2012-05-20
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Tune smooth lighting a bit
Perttu Ahola
2012-05-20
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Log more stuff in Client::afterContentReceived()
Perttu Ahola
2012-05-19
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Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id ↵
Perttu Ahola
2012-04-15
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already exists" failure
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Fix continuing to process TOSERVER_INIT2 even if player doesn't exist
Perttu Ahola
2012-04-14
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Fix unhandled InvalidPositionException
Perttu Ahola
2012-04-10
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Fix ABM handling on block activation
Perttu Ahola
2012-04-09
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Make client know about reverted disallowed diggings
Perttu Ahola
2012-04-09
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Call this 0.4.dev-20120408
Perttu Ahola
2012-04-08
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Support placing a minetest game inside $world/game to allow creating proper ↵
Perttu Ahola
2012-04-08
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adventure maps Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
*
Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar ↵
Perttu Ahola
2012-04-08
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errors
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EnvRef:find_nodes_in_area(minp, maxp, nodenames)
Perttu Ahola
2012-04-08
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Allow looping of local and positional sounds
Perttu Ahola
2012-04-08
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Make lava brighter by showing light sources at their full emitted light level
Perttu Ahola
2012-04-08
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Improve texture atlas generation
Perttu Ahola
2012-04-07
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Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is ↵
q66
2012-04-07
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experimental atm, causes visible spaces between blocks.
*
Tune mapgen
Perttu Ahola
2012-04-07
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Fix collision code getting stuck if speed is 0
Perttu Ahola
2012-04-07
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Fix segfault when setting privileges of a non-connected player
Perttu Ahola
2012-04-07
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Fix fabs() brainfart
Perttu Ahola
2012-04-07
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Tune desert beaches
Perttu Ahola
2012-04-07
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Fix MSVC ambiguous fabs() call errors
Perttu Ahola
2012-04-07
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Add deserts to map generator
Perttu Ahola
2012-04-07
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Tune mapgen a bit
Perttu Ahola
2012-04-07
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PerlinNoise for Lua.
Sergey Gilfanov
2012-04-07
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Support custom textures installed as /textures/all/*.png
Perttu Ahola
2012-04-07
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Add EnvRef:find_node_near(pos, radius, nodenames)
Perttu Ahola
2012-04-06
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Handle failing openal init properly, add enable_sound and sound_volume settings
Perttu Ahola
2012-04-06
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Add #include <unistd.h> to filesys.cpp
Perttu Ahola
2012-04-06
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Attempt to fix sound left-right channels
Perttu Ahola
2012-04-06
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Fix crash when inputting only / in chat
Perttu Ahola
2012-04-05
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Show reported map seed on debug info (F5)
Perttu Ahola
2012-04-04
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Fix visual='cube' size
Perttu Ahola
2012-04-04
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Fix sound direction and add experimental:soundblock alias sb in minimal for ↵
Perttu Ahola
2012-04-04
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testing
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Remove debug output
Perttu Ahola
2012-04-04
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