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*
database-redis: Support password authentication
sfan5
2017-03-11
*
Climb speed: Increase default setting from 2 to 3
paramat
2017-03-11
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Minimap: Optimise
number Zero
2017-03-11
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Light calculation: New bulk node lighting code
Dániel Juhász
2017-03-11
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GUI: Convert loading screen's progress bar to image (#5362)
kilbith
2017-03-10
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Dungeons: Use 'block' instead of 'brick' for nodebox stairs
paramat
2017-03-05
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Font: attempt fallback font, abort if no fonts found.
Auke Kok
2017-03-05
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FormSpec: Add position and anchor elements (#5284)
adelcoding1
2017-03-04
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Dungeongen: Add and improve parameters
paramat
2017-02-26
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Fix wrong meta key in item meta on ItemStack construction
rubenwardy
2017-02-22
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Fixes for colorwallmounted and colorfacedir nodes
Dániel Juhász
2017-02-18
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Voxelmanip: Do not emerge or blit to blocks over map gen limit
paramat
2017-02-18
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Use the `ARRLEN` macro in more places and remove an unused macro. (#5260)
red-001
2017-02-18
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Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230)
Auke Kok
2017-02-16
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Cavegen: Place correct biome surface in tunnel entrances
paramat
2017-02-16
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Objectpos over limit: Avoid crash caused by sector over limit
paramat
2017-02-16
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Fix a small regression caused by e2ad76f.
red-001
2017-02-16
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Fix >5 year old PlayerSAO deletion bug
sfan5
2017-02-15
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FreeType: address font license issues (#5230)
Auke Kok
2017-02-14
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Lighting: Update lighting at block loading
Dániel Juhász
2017-02-13
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Footsteps: Fix offset footstep and shallow water sound bugs
paramat
2017-02-12
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Plantlike: Fix visual_scale being applied squared
paramat
2017-02-10
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Revert "Plantlike: Fix visual_scale being applied squared (#5115)"
Craig Robbins
2017-02-10
*
Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"
Craig Robbins
2017-02-10
*
Change default nodetimer_interval to 0.2s. (#5193)
Auke Kok
2017-02-09
*
Perform mesh animation only once per frame.
Lars Hofhansl
2017-02-09
*
OpenAL sound: Use a simpler distance model
paramat
2017-02-09
*
No longer auto-generate a 'guest####' player name when name is empty
red-001
2017-02-09
*
Add ModMetadata API (#5131)
Loïc Blot
2017-02-08
*
Fix incompatibility of ItemStack.to_table() introduced by stack meta
rubenwardy
2017-02-07
*
Face shading: Add shade factor comments
paramat
2017-02-07
*
Add support for unix socket connection to redis (#5179)
Travis Burtrum
2017-02-06
*
Prevent SIGFPE on entity tile loading issue. (#5178)
Auke Kok
2017-02-05
*
Improve mesh shading (#5172)
numberZero
2017-02-05
*
Add per-stack descriptions using ItemStack Metadata
rubenwardy
2017-02-04
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Add ItemStack key-value meta storage
rubenwardy
2017-02-04
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Derive NodeMetaRef from MetaDataRef
rubenwardy
2017-02-04
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Make NodeMetaRef::getmeta a non-static member
rubenwardy
2017-02-04
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Derive NodeMetadata from Metadata
rubenwardy
2017-02-04
*
Fix PlayerSAO deletion warning (0eede97af2927dcda3545192403b0a44f30bcd1f)
sfan5
2017-02-04
*
Mgv6: Add fallback node for gravel
paramat
2017-02-04
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Mgv6: Add stairs to desert stone dungeons
paramat
2017-02-04
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MapgenBasic node resolver: Various fixes
paramat
2017-02-04
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Serverlist: Add ping indicators (#5164)
kilbith
2017-02-03
*
Tell on_punch to expect a return value
Duane Robertson
2017-02-01
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Mgvalleys: Fix missing decorations and incorrect function order
paramat
2017-02-01
*
Fix anticheat resetting client position after the client is teleported
Ekdohibs
2017-02-01
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Plantlike visual scale: Send sqrt(visual_scale) to old clients
paramat
2017-01-30
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Add multiply texture modifier
sapier
2017-01-30
*
Use fabs() instead of abs() (#5141)
Dániel Juhász
2017-01-30
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