Commit message (Collapse) | Author | Age | |
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* | Craftdef: Use numbers instead of iterators | est31 | 2015-07-04 |
| | | | | Use numbers instead of iterators to traverse various vectors. | ||
* | Fix missing check for 0 in craft replacements | TeTpaAka | 2015-07-04 |
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* | Fix code style from recent commits and add misc. optimizations | kwolekr | 2015-07-02 |
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* | Shaders fixes and cleanup relief mapping code. | RealBadAngel | 2015-07-02 |
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* | Inventory manager style cleanup and further checks | est31 | 2015-07-01 |
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* | Disable mesh cache by default | est31 | 2015-07-01 |
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* | Cavegen: Cleanup code. Define constant for MGV7_LAVA_DEPTH | paramat | 2015-07-01 |
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* | Make m_blocks_cache private | est31 | 2015-06-30 |
| | | | | @RealBadAngel has removed all outside access of the cache. | ||
* | Defer minimap update when shape changed | est31 | 2015-06-30 |
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* | Close keybind settings menu with esc | est31 | 2015-06-30 |
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* | Biome API: Increase heat and humidity noise spreads to 1000 | paramat | 2015-06-30 |
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* | Add UpdateThread and use it for minimap and mesh threads | est31 | 2015-06-29 |
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* | Fix *BSD build with GNU iconv | kwolekr | 2015-06-29 |
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* | Add Lua errors to error dialog | rubenwardy | 2015-06-29 |
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* | Bugfix: minimap was updated only with loading new blocks, allow forced ↵ | RealBadAngel | 2015-06-28 |
| | | | | updates with changing player pos | ||
* | Minimap update | RealBadAngel | 2015-06-28 |
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* | Remove busy polling inside minimap thread | est31 | 2015-06-27 |
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* | Mgv5/mgv7 caves: Remove sand found in underground tunnels | paramat | 2015-06-27 |
| | | | | | Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level | ||
* | Add minimap feature | RealBadAngel | 2015-06-27 |
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* | Remove compile warning | est31 | 2015-06-25 |
| | | | | Thanks @TeTpaAka for pointing this out. | ||
* | Return to ignore | est31 | 2015-06-24 |
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* | Typo fix on previous @est31 commit | Loic Blot | 2015-06-23 |
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* | Small TOCLIENT_HELLO logging fix | est31 | 2015-06-23 |
| | | | | | Fix grammar error and missing number conversion for version. Also add deployed protocol to log line. | ||
* | Add MoveSomewhere inventory action | est31 | 2015-06-23 |
| | | | | Improve shift+click experience | ||
* | Use actionstream instead of errorstream when failing to emerge player | Craig Davison | 2015-06-23 |
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* | Fix string conversion error message | est31 | 2015-06-23 |
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* | Fix bug when craft input isn't replaced | TeTpaAka | 2015-06-22 |
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* | Fix some issues with animations, and allow non-looped animations to be defined | MirceaKitsune | 2015-06-22 |
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* | Mgv7: Edit noise parameters. Fewer octaves, larger spreads. | paramat | 2015-06-21 |
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* | Small CAO improvements | est31 | 2015-06-20 |
| | | | | | -> remove the old parent as @kahrl suggested -> use indices no iterator as @kwolekr suggested | ||
* | Mapgen objects: Enable heatmap and humidmap for all biome api mapgens | paramat | 2015-06-20 |
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* | More correct wrap_rows implementation | figec | 2015-06-20 |
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* | Generic CAO cleanups and renames for clarification | est31 | 2015-06-20 |
| | | | | | | | | * Use enum for GENERIC_CMD_* * Rename m_attachements to attachement_parent_ids (public member and clearer name) * Rename GENERIC_CMD_SET_ATTACHMENT to GENERIC_CMD_ATTACH_TO * USHRT_MAX + 1 buffer sizes to prevent overflows as @kahrl suggested * Remove unneccessary m_id from GenericCAO (shadowing protected superclass member for no reason) as @kahrl suggested | ||
* | Make attached objects visible in 3rd person view | est31 | 2015-06-20 |
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* | Fix wrap_rows at inner byte of multibyte sequence | figec | 2015-06-18 |
| | | | | Also fix UTF-8 inner byte bounds and make unittest for case this fixes. | ||
* | Biome API: Add noise defined biome blend | paramat | 2015-06-18 |
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* | Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain | paramat | 2015-06-18 |
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* | Don't print an error for valid listring[] formspec | est31 | 2015-06-18 |
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* | Make wrap_rows not wrap inside utf-8 multibyte sequences | est31 | 2015-06-17 |
| | | | | | | Also count multibyte sequences as "one" character. Adds unittest for the bug reporter's case. Fixes #2796. | ||
* | Fail iconv call gracefully | est31 | 2015-06-17 |
| | | | | No freezing when inbuf_size doesn't decrease over time. | ||
* | GUIFormSpecMenu::OnEvent code style update and small refactor | est31 | 2015-06-16 |
| | | | | | | | | * Make method (more) consistent with current code stlye * Move index into loop constructor after @rubenwardy's suggestion * Cache inv_s->getList(s.listname), which removes a possibly bad scenario of inv_s being null. * Properly check for validity | ||
* | Add list-rings | est31 | 2015-06-16 |
| | | | | | | | Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported. | ||
* | Remove unneccessary space for tab completion | Nathaniel Olsen | 2015-06-16 |
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* | Biome API: Enable biome generation to lower world limit | paramat | 2015-06-15 |
| | | | | Decorations: Remove lower limit of water level for placement | ||
* | Ignore punches with no damage in the actionstream | SmallJoker | 2015-06-15 |
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* | Automated whitespace error fix for last commit | est31 | 2015-06-14 |
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* | Improved parallax mapping. Generate heightmaps on the fly. | RealBadAngel | 2015-06-14 |
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* | Add UTF and other utility unit tests | est31 | 2015-06-14 |
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* | Android: bypass broken wide_to_utf8 with wide_to_narrow | est31 | 2015-06-14 |
| | | | | | While utf8_to_wide works well, wide_to_utf8 is quite broken on android, for some reason. | ||
* | Use utf-8 in formspecs | Ilya Zhuravlev | 2015-06-13 |
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