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| * | | + volumetric clouds (thanks teddydestodes)Nils Dagsson Moskopp2011-07-18
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| * | | final fixes to liquid flow, works now as intendedFelix Krause2011-07-18
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| * | | fixes to liquid transformationFelix Krause2011-07-18
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| * | | fixed refactoring issues // slowed down water flow a bitFelix Krause2011-07-18
| | | | | | | | | | | | | | | | | | | | | | | | | | | | * liquid flow no longer does random things when transformed * if a flowi ng liquid node doesn't have a solid block as neighbor, its spread distan ce is shortened by 1
| * | | * refactored liquid transformation code (has some flaws)Felix Krause2011-07-18
| | | | | | | | | | | | | | | | | | | | | | | | Completely rewrote the liquid transformation. The algorithm now exclusively modifies the current node in one iteration. Another change is that MapNode.param2 now stores a bit that tells other nodes if a flowing liquid node flows downwards. This is accomplished by two masks on param2 for the "flow down" bit and the "liquid level" bits. This will be the base of future improvements to the liquid flow. However, in the current state flowing liquid does not always disappear when cut off its source. Be aware that this branch is work in progress.
| * | | * changed GUI to indicate Minetest ΔNils Dagsson Moskopp2011-07-17
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| * | | Merge remote-tracking branch 'origin/upstream'Nils Dagsson Moskopp2011-07-16
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| * | | | * fix automerge regressionNils Dagsson Moskopp2011-07-15
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| * | | | * regression fix, clay occurs again nowNils Dagsson Moskopp2011-07-15
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| * | | | * possibly nicer treesNils Dagsson Moskopp2011-07-15
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| * | | | Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-14
| |\ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: data/oerkki1.png src/client.cpp
| * | | | | * possibly improved water flow, by flyx86Nils Dagsson Moskopp2011-07-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - When flowing liquid starts to flow down, it stops contributing to its neighboring nodes' liquid level (possibly transforming it back to air) - Flowing liquid turns into a source if there are at least 2 adjacent liquid source nodes - If a new liquid flow reaches existing flowing liquid, the existing liquid is now updated properly.
| * | | | | * possible fix for large cubic holes in mapNils Dagsson Moskopp2011-07-13
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| * | | | | * slightly different values for 3d perlin noiseNils Dagsson Moskopp2011-07-13
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| * | | | | * regression fix, papyrus should appear again nowNils Dagsson Moskopp2011-07-13
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| * | | | | + farmesh config optionsJiří Procházka2011-07-11
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| * | | | | backported cactus, papyrus and claySebastian Rühl2011-06-26
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| * | | | | small fixSebastian Rühl2011-06-26
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| * | | | | Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl2011-06-26
| |\ \ \ \ \ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
| | * | | | | + rail block bounding boxNils Dagsson Moskopp2011-06-08
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| | * | | | | + railNils Dagsson Moskopp2011-06-07
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| | * | | | | * point out setInventoryTextureCube() is broken with a FIXMENils Dagsson Moskopp2011-06-03
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| | * | | | | + paper, book, bookshelfNils Dagsson Moskopp2011-06-03
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| | * | | | | + papyrusNils Dagsson Moskopp2011-06-03
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| | * | | | | added new submenu for key assignmentteddydestodes2011-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | configwriting/saving isn't complete and will break your config if you use fancy keys
| | * | | | | Merge remote-tracking branch 'bucket-t/master'teddydestodes2011-06-01
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| | | * | | | | MacOSX build supportMrLoom2011-06-01
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| | * | | | | | Merge remote-tracking branch 'upstream/master'teddydestodes2011-06-01
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| | | * | | | | * clay is rarer nowNils Dagsson Moskopp2011-06-01
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| | | * | | | | + clay and associated itemsNils Dagsson Moskopp2011-06-01
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| | | * | | | | + brickNils Dagsson Moskopp2011-05-31
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| | | * | | | | + fence inventory iconNils Dagsson Moskopp2011-05-31
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| | | * | | | | * improved fence dimensions (cuboid side lengths now multiples of 2, ↵Nils Dagsson Moskopp2011-05-31
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | textures should fit better)
| | | * | | | | + cactiiNils Dagsson Moskopp2011-05-30
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| | * | | | | | * improved fence dimensions (cuboid side lengths now multiples of 2, ↵Nils Dagsson Moskopp2011-06-01
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | textures should fit better)
| | * | | | | | fast_move and free_move can now be toggledteddydestodes2011-05-29
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| | * | | | | + sandstoneNils Dagsson Moskopp2011-05-29
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* | | | | | | * key change menu now saving immediatelyPerttu Ahola2011-07-22
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* | | | | | | Merge remote-tracking branch 'upstream/master'Constantin Wenger2011-07-22
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| * \ \ \ \ \ \ Merge branch 'upstream/master'Nils Dagsson Moskopp2011-07-22
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| | * | | | | | Fixed the problem of <=r548 clients fucking up maps on >=r549 servers. Also, ↵Perttu Ahola2011-07-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | already fucked up maps are now loaded correctly.
| | * | | | | | added an unit test for the Settings thingy (the python ConfigParser -like thing)Perttu Ahola2011-07-22
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| | * | | | | | Fixed small error in mapnode.cpp (didn't cause any harm though)Perttu Ahola2011-07-22
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| | * | | | | | Fixed new map generator causing a crash when generating at map limitPerttu Ahola2011-07-22
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* | / | | | | fixed some problems with filenames of the translationsConstantin Wenger2011-07-22
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* | | | | | Declare USE_GETTEXT optionGiuseppe Bilotta2011-07-22
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* | | | | | fixed problem with displaying special charsConstantin Wenger2011-07-22
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* | | | | | updatepo cmake ruleGiuseppe Bilotta2011-07-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Get rid of the system-specific updatelocales.sh and introduce an updatepo cmake rule. po files are also updated before creating the mo files, and we now keep the .pot file (in the po/en directory). To stabilize the po file creation, file contents are sorted by source filename. Update po files in the process.
* | | | | | Static naming of po fileGiuseppe Bilotta2011-07-22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The po file should not be named c55 if we're in ∆. But since it is not exposed at installation time, we don't actually need its name to be based on the project name at all, so just call it minetest.po
* | | | | | Refactor mo creation/installationGiuseppe Bilotta2011-07-22
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