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* Fix connected nodes' selection boxes.Auke Kok2016-03-21
* Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhereparamat2016-03-21
* Clean up StrfndShadowNinja2016-03-19
* Mgv7: Limit pseudorandom caves to surface mapchunk or belowparamat2016-03-19
* Allow NodeTimer, ABM and block mgmt interval changes.Auke Kok2016-03-19
* Remove chat escape sequences from chat messages, for future colored chat.Ekdohibs2016-03-15
* Add option to not send pre v25 init packetest312016-03-15
* Fix two reconnect bugsest312016-03-15
* Much better API for auth.{cpp, h}est312016-03-15
* Mapgen: Fix light in tunnels at mapchunk bordersparamat2016-03-14
* Fix player teleportation bug whilst sneakingHybridDog2016-03-14
* Connected nodes: fix 2 minor bugsAuke Kok2016-03-14
* Resend blocks when modified while sending to clientJeija2016-03-12
* Add options for screenshot format and qualityDiego Martinez2016-03-12
* Allow nodes to specify which sides to connect to.Auke Kok2016-03-12
* Nodebox: Allow nodeboxes to "connect"Auke Kok2016-03-12
* Fix chat console not opening after formspec opened over itShadowNinja2016-03-12
* Documentation: Auto-update conf.example and settings_translation_file.cppparamat2016-03-12
* Fix ask_reconnect_on_crash option being ignoredorwell962016-03-11
* Avoid try/catch for settings.Auke Kok2016-03-09
* Add consistent monotonic day counter - get_day_count()Auke Kok2016-03-09
* Add AreaStore custom ID APIShadowNinja2016-03-07
* Implement AreaStore serializationShadowNinja2016-03-07
* Fix SpatialAreaStore not freeing removed areasShadowNinja2016-03-07
* Add basic AreaStore method documentationShadowNinja2016-03-07
* Sort AreaStore headerShadowNinja2016-03-07
* Clean up VectorAreaStoreShadowNinja2016-03-07
* Move AreaStore container selection logic into getOptimalImplementationShadowNinja2016-03-07
* Move AreaStore to utilShadowNinja2016-03-07
* Make AreaStore cache setting privateShadowNinja2016-03-07
* Simplify AreaStore ID managementShadowNinja2016-03-07
* s_env.{cpp, h} cleanupsest312016-03-07
* Add minetest.register_lbm() to run code on block load onlyest312016-03-07
* Use LuaErrors in security check macrosShadowNinja2016-03-07
* Mgvalleys: Correct spawn problemsDuane Robertson2016-03-04
* Decoration API: Allow force_placement of simple decorationsparamat2016-03-04
* Require minetest.request_http_api to be called from the mod's main scopeJeija2016-03-03
* Fix main menu being unable to set secure settingsShadowNinja2016-03-03
* Remove debug.getupvalue from the Lua sandbox whitelistShadowNinja2016-03-03
* Add support for non-ASCII characters to chat consoleShadowNinja2016-03-02
* Add Android chat formShadowNinja2016-03-02
* Add text selection and copying to consoleShadowNinja2016-03-02
* Unlock cursor when opening consoleShadowNinja2016-03-02
* Use the console instead of a dedicated window when pressing keymap_chat/cmdEsteban I. Ruiz Moreno2016-03-02
* Revert "Fix jumping at node edge"nerzhul2016-03-01
* Nodedef: Restore smooth lighting to waterparamat2016-02-27
* Mgvalleys: Add Dry RiverbedsDuane Robertson2016-02-27
* Update po files, minetest.conf.example and settings_translation_file.cppest312016-02-27
* Fix minetest.request_insecure_environment() always returning nilJeija2016-02-26
* Mapblock mesh: Allow to use VBORealBadAngel2016-02-26