summaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
...
* | | made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola2011-06-27
| | |
* | | map unloading is now a whole lot betterPerttu Ahola2011-06-27
| | |
* | | fixed block unloading from memory (a better fix coming next)Perttu Ahola2011-06-26
| | |
* | | Made the initial loading screen slightly more alivePerttu Ahola2011-06-26
| | |
* | | added screenshot key F12 (from spongie)Perttu Ahola2011-06-26
| | |
* | | Added CPT_FACEDIR_SIMPLE calculation, finally, as figured out by spongiePerttu Ahola2011-06-26
| | |
* | | changed one "if" to "else if" in content_mapblock.cppPerttu Ahola2011-06-26
| | |
* | | reorganized stuffPerttu Ahola2011-06-26
| | |
* | | tuned mapgenPerttu Ahola2011-06-26
| | |
* | | changed water color in farmeshPerttu Ahola2011-06-26
| | |
* | | updated noise stuffPerttu Ahola2011-06-26
| | |
* | | reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola2011-06-26
| | | | | | | | | | | | doing it
* | | improved player fall damage detectionPerttu Ahola2011-06-26
| | |
* | | added and commented out some debug outputPerttu Ahola2011-06-26
| | |
* | | even more code refactoringPerttu Ahola2011-06-26
| | |
* | | more reorganizing of map codePerttu Ahola2011-06-26
| | |
* | | cleaned map stuffPerttu Ahola2011-06-26
|/ /
* | moved mapgen stuff around abitPerttu Ahola2011-06-25
| |
* | moved map generator to separate source filesPerttu Ahola2011-06-25
| |
* | mapgen stuffPerttu Ahola2011-06-25
| |
* | added correct data to new images, added comments in main.cppPerttu Ahola2011-06-25
| |
* | New map generator added (and SQLite, messed up the commits at that time...) ↵Perttu Ahola2011-06-25
| | | | | | | | (import from temporary git repo)
* | disabled farmesh in default settingsPerttu Ahola2011-06-23
| |
* | fixed servermain.cpp lacking filesys.hPerttu Ahola2011-06-22
| |
* | path_userdata is now created before potentially creating debug.txt in therePerttu Ahola2011-06-20
| |
* | moved the mac include in porting.cpp out of namespacePerttu Ahola2011-06-20
| |
* | fixed a segfault in case of wrong input from network on the server (reported ↵Perttu Ahola2011-06-19
| | | | | | | | by spongie)
* | Modified the mesh update thread's sleep time to speed it up (it was way too ↵Perttu Ahola2011-06-18
| | | | | | | | high)
* | Documentation updatePerttu Ahola2011-06-18
| |
* | Hand-picked Mac OSX cursor and bundle path fixes from ↵Perttu Ahola2011-06-18
| | | | | | | | https://bitbucket.org/toabi/minetest-mac
* | Changed MapBlockObjects to be never written anymore. Incremented version number.Perttu Ahola2011-06-18
| |
* | comment updatePerttu Ahola2011-06-18
| |
* | farmesh render range is now dynamicPerttu Ahola2011-06-18
| |
* | fixed tree placement in farmeshPerttu Ahola2011-06-18
| |
* | farmesh is now usable.Perttu Ahola2011-06-18
| |
* | modified health bar a bitPerttu Ahola2011-06-18
| |
* | enabled word wrap in chatPerttu Ahola2011-06-18
| |
* | fixed wrong furnace menu layoutPerttu Ahola2011-06-18
| |
* | merged Mac OSX build fix from minetest-deltaPerttu Ahola2011-06-18
| |
* | removed furnace menu because it is not needed anymorePerttu Ahola2011-06-18
| |
* | separated inventory-related game content to content_inventory.{h,cpp}Perttu Ahola2011-06-18
| |
* | forgot to add mapblock_nodemod.hPerttu Ahola2011-06-18
| |
* | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
| |
* | Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola2011-06-18
| |
* | added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola2011-06-17
| | | | | | | | and J)
* | modified iron amount a bitPerttu Ahola2011-06-17
| |
* | Updated commentsPerttu Ahola2011-06-17
| |
* | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵Perttu Ahola2011-06-17
| | | | | | | | content_mapblock.{h,cpp}
* | Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola2011-06-17
| | | | | | | | stuff from material.cpp to content_mapnode.{h,cpp}
* | hopefully fixed old furnaces taking ridiculous amounts of cpu and halting ↵Perttu Ahola2011-06-16
| | | | | | | | the server