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* Make natural night light as bright as MT 0.4.16 (#9053)Paramat2019-10-18
* Correction for alpha blending issues in texture mod compositing (#9029)Warr10242019-10-18
* Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)Paramat2019-10-13
* Add more visual feedback for button states (#8916)Hugues Ross2019-10-12
* Update translation stringsupdatepo.sh2019-10-12
* Fix isDead()/autoforward crash (#9031)Paramat2019-10-09
* ContentCAO: Fix segfault on quit (attached)SmallJoker2019-10-09
* Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)ANAND2019-10-08
* Fix upright_sprite lighting when colors are setsfan52019-10-06
* Revert "Fix the bgcolor formspec element (#8716)" (#9018)SmallJoker2019-10-06
* Fix warnings in guiButton.hsfan52019-10-05
* Fix unwanted detaching when damage = 0Jacob Lifshay2019-10-05
* Attachments: Fix attachments to temporary removed objects (#8989)SmallJoker2019-10-02
* Textures: Load base pack only as last fallback (#8974)SmallJoker2019-09-29
* label[]: Fix broken colors since 2c9edefSmallJoker2019-09-29
* Move Quicktune code to util/ (#8871)ANAND2019-09-29
* Fix error message caused by adding new parameter to background (#8922)rubenwardy2019-09-29
* Simple shader fixes. (#8991)lhofhansl2019-09-26
* Fix some reference counters (memleak) (#8981)SmallJoker2019-09-24
* Fix broken buildsfan52019-09-23
* Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin...DS-Minetest2019-09-22
* Punchwear (improved) (#8959)sfan52019-09-22
* Fix AreaStore's IDs persistence (#8888)SmallJoker2019-09-21
* Wieldhand: Specify which ItemStack to use (#8961)SmallJoker2019-09-21
* Add support for per-player FOV overrides and multipliersAnand S2019-09-19
* Remove incorrect MutexAutoLocksfan52019-09-19
* Trigger on_place in many situations even if prediction failedDS-Minetest2019-09-19
* Settings: Prevent mutex deadlock in remove() (#7803)SmallJoker2019-09-18
* Inventory: Properly revert client predictions (#8945)SmallJoker2019-09-18
* Improve undersampling settingsHugo Locurcio2019-09-17
* Inventory: Undo prediction on dropSmallJoker2019-09-17
* Fix the bgcolor formspec element (#8716)DS2019-09-15
* Fix formspec version backup in prepends losing datarubenwardy2019-09-15
* Dungeons: Clean up parameters, improve structure variety (#8918)Paramat2019-09-14
* Built-in formspecs: Force version 1SmallJoker2019-09-14
* client.h: Add missing const'sANAND2019-09-14
* LocalPlayer: Fix code-styleANAND2019-09-14
* client.cpp: Fix code-style in Client::sendPlayerPosANAND2019-09-14
* Fix LocalPlayer::isDead always returning false if player is immortalANAND2019-09-14
* Send ActiveObjects once right after Init2ANAND2019-09-14
* Formspecs: Introduce formspec_version to modsSmallJoker2019-09-14
* CSM: Fix itemstack:get_meta() 'metadata' indexing errorSmallJoker2019-09-14
* Load CSM environment after the restrictions are knownSmallJoker2019-09-14
* InventoryManager: Fix virtual function overload warningSmallJoker2019-09-09
* Send cumulated inventory changes only each step (#8856)SmallJoker2019-09-09
* Update translation stringsupdatepo.sh2019-09-09
* Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)Paramat2019-09-08
* Move debug.txt after it grows too big (#8904)HybridDog2019-09-07
* label[]: Fix cut-off translated textSmallJoker2019-09-07
* Fix Irrlicht 1.9 supportsfan52019-09-06