| Commit message (Expand) | Author | Age |
... | |
* | Touch UI support for desktop builds (#10729) | TheBrokenRail | 2021-09-26 |
* | Fix "Could not create ITexture, texture needs to have a non-empty name" warning | sfan5 | 2021-09-22 |
* | Fix src/util/string.cpp on NetBSD | nia | 2021-09-19 |
* | Fix client-side performance of chat UI (#11612) | DS | 2021-09-19 |
* | Fix HUD multiline text alignment (#10795) | Lars Müller | 2021-09-19 |
* | Fix trivial typos | sfan5 | 2021-09-19 |
* | Add preprocessor check for weird (incorrect) build configurations | sfan5 | 2021-09-19 |
* | Shave off buffer copies in networking code (#11607) | sfan5 | 2021-09-17 |
* | Fix GLES2 discard behaviour (texture transparency) | sfan5 | 2021-09-17 |
* | Hide Wself-assign-overloaded and Wself-move unittest compilation warnings | HybridDog | 2021-09-17 |
* | Readd TGA to the list of valid texture formats. (#11598) | ROllerozxa | 2021-09-15 |
* | Chop game background in mainmenu (#10796) | Lars Müller | 2021-09-14 |
* | Add Windows-specific CreateTempFile() implementation | sfan5 | 2021-09-14 |
* | Fix broken handling of NodemetaChanged packets | sfan5 | 2021-09-12 |
* | Make sure relevant std::stringstreams are set to binary | sfan5 | 2021-09-11 |
* | Clean up/improve some scriptapi error handling code | sfan5 | 2021-09-10 |
* | Send to clients node metadata that changed to become empty (#11597) | Jude Melton-Houghton | 2021-09-10 |
* | Dynamic_Add_Media v2 (#11550) | sfan5 | 2021-09-09 |
* | Fix movement in random_input mode (#11592) | NeroBurner | 2021-09-05 |
* | Don't look for zlib and zstd manually on Windows | sfan5 | 2021-09-01 |
* | Switch MapBlock compression to zstd (#10788) | lhofhansl | 2021-08-31 |
* | Remove closing paren as weblink delimiter | pecksin | 2021-08-29 |
* | Async-related script cleanups | sfan5 | 2021-08-28 |
* | Remove redundant on_dieplayer calls | savilli | 2021-08-28 |
* | Joystick sensitivity for player movement (#11262) | NeroBurner | 2021-08-27 |
* | Fix 6th line of infotext being cut off in half (#11456) | Wuzzy | 2021-08-23 |
* | Inventory: Fix rare out-of-bounds access | SmallJoker | 2021-08-23 |
* | Use utf-8 for the Irrlicht clipboard (#11538) | DS | 2021-08-23 |
* | HUD: Reject and warn on invalid stat types (#11548) | SmallJoker | 2021-08-21 |
* | Show status message when changing block bounds (#11556) | Wuzzy | 2021-08-21 |
* | Validate staticdata and object property length limits (#11511) | sfan5 | 2021-08-19 |
* | Fix scaled world-aligned textures being aligned inconsistently for non-normal... | Wuzzy | 2021-08-19 |
* | Add fwgettext util function | rubenwardy | 2021-08-19 |
* | Fix inconsistent integer comparison warnings | SmallJoker | 2021-08-17 |
* | Start sprite animation at the beginning (#11509) | Lean Rada | 2021-08-16 |
* | Cap iterations of imageCleanTransparent sanely | sfan5 | 2021-08-16 |
* | Fix access violation in create_schematic() (#11534) | Treer | 2021-08-16 |
* | Fix segfault caused by shadow map on exit | SmallJoker | 2021-08-12 |
* | Move updating shadows outside of RenderingCore::drawAll. (#11491) | x2048 | 2021-08-12 |
* | Fix a segfault caused by wrong textdomain lines in translation files (#11530) | DS | 2021-08-12 |
* | Fix GUIEditBoxWithScrollBar using a smaller steps than intlGUIEditBox (#11519) | DS | 2021-08-08 |
* | Gettext support on Android (#11435) | Pevernow | 2021-08-08 |
* | OpenAL: Free buffers on quit | SmallJoker | 2021-08-03 |
* | Mods: Combine mod loading checks and deprection logging (#11503) | SmallJoker | 2021-07-31 |
* | Fix /emergeblocks crashing in debug builds (#11461) | Wuzzy | 2021-07-31 |
* | Remove unsupported formats from the media enumerator | hecks | 2021-07-29 |
* | Remove unsupported extensions from list in tile.cpp | hecktest | 2021-07-29 |
* | Add a simple PNG image encoder with Lua API (#11485) | hecks | 2021-07-29 |
* | Add bold, italic and monospace font styling for HUD text elements (#11478) | sfan5 | 2021-07-27 |
* | Take advantage of IrrlichtMt CMake target (#11287) | JosiahWI | 2021-07-27 |