| Commit message (Expand) | Author | Age |
... | |
* | Use true distance for block priority. | Lars Hofhansl | 2017-03-15 |
* | Add `get_wielded_item` | red-001 | 2017-03-13 |
* | [CSM] Add enable_client_modding param (default: false) | nerzhul | 2017-03-13 |
* | [CSM] Add `on_punchnode` callback | red-001 | 2017-03-13 |
* | [CSM] Add `get_node` and `get_node_or_nil` | red-001 | 2017-03-13 |
* | [CSM] Add `on_dignode` callback (#5140) | red-001 | 2017-03-13 |
* | [CSM] storage + fixes | Loic Blot | 2017-03-13 |
* | [CSM] Improve security for client-sided mods (#5100) | red-001 | 2017-03-13 |
* | [CSM] implement client side mod loading (#5123) | Loïc Blot | 2017-03-13 |
* | [CSM] Add local formspecs. (#5094) | red-001 | 2017-03-13 |
* | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | 2017-03-13 |
* | [CSM] Add client-sided chat commands (#5092) | red-001 | 2017-03-13 |
* | [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093) | Loïc Blot | 2017-03-13 |
* | [CSM] Add method that display chat to client-sided lua. (#5089) (#5091) | red-001 | 2017-03-13 |
* | [CSM] Client side modding | Loic Blot | 2017-03-13 |
* | GUI: Allow texture packs to customize the progress bar (#5368) | kilbith | 2017-03-13 |
* | Enable server side occlusion culling by default. | Lars Hofhansl | 2017-03-11 |
* | Allow server side occlusion culling. | Lars Hofhansl | 2017-03-11 |
* | Do not increase breath if at full breath. | Auke Kok | 2017-03-11 |
* | database-redis: Support password authentication | sfan5 | 2017-03-11 |
* | Climb speed: Increase default setting from 2 to 3 | paramat | 2017-03-11 |
* | Minimap: Optimise | number Zero | 2017-03-11 |
* | Light calculation: New bulk node lighting code | Dániel Juhász | 2017-03-11 |
* | GUI: Convert loading screen's progress bar to image (#5362) | kilbith | 2017-03-10 |
* | Dungeons: Use 'block' instead of 'brick' for nodebox stairs | paramat | 2017-03-05 |
* | Font: attempt fallback font, abort if no fonts found. | Auke Kok | 2017-03-05 |
* | FormSpec: Add position and anchor elements (#5284) | adelcoding1 | 2017-03-04 |
* | Dungeongen: Add and improve parameters | paramat | 2017-02-26 |
* | Fix wrong meta key in item meta on ItemStack construction | rubenwardy | 2017-02-22 |
* | Fixes for colorwallmounted and colorfacedir nodes | Dániel Juhász | 2017-02-18 |
* | Voxelmanip: Do not emerge or blit to blocks over map gen limit | paramat | 2017-02-18 |
* | Use the `ARRLEN` macro in more places and remove an unused macro. (#5260) | red-001 | 2017-02-18 |
* | Revert part of eb49009d023e6e3b5d59a97b8fb5fed5eee83296 (#5230) | Auke Kok | 2017-02-16 |
* | Cavegen: Place correct biome surface in tunnel entrances | paramat | 2017-02-16 |
* | Objectpos over limit: Avoid crash caused by sector over limit | paramat | 2017-02-16 |
* | Fix a small regression caused by e2ad76f. | red-001 | 2017-02-16 |
* | Fix >5 year old PlayerSAO deletion bug | sfan5 | 2017-02-15 |
* | FreeType: address font license issues (#5230) | Auke Kok | 2017-02-14 |
* | Lighting: Update lighting at block loading | Dániel Juhász | 2017-02-13 |
* | Footsteps: Fix offset footstep and shallow water sound bugs | paramat | 2017-02-12 |
* | Plantlike: Fix visual_scale being applied squared | paramat | 2017-02-10 |
* | Revert "Plantlike: Fix visual_scale being applied squared (#5115)" | Craig Robbins | 2017-02-10 |
* | Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients" | Craig Robbins | 2017-02-10 |
* | Change default nodetimer_interval to 0.2s. (#5193) | Auke Kok | 2017-02-09 |
* | Perform mesh animation only once per frame. | Lars Hofhansl | 2017-02-09 |
* | OpenAL sound: Use a simpler distance model | paramat | 2017-02-09 |
* | No longer auto-generate a 'guest####' player name when name is empty | red-001 | 2017-02-09 |
* | Add ModMetadata API (#5131) | Loïc Blot | 2017-02-08 |
* | Fix incompatibility of ItemStack.to_table() introduced by stack meta | rubenwardy | 2017-02-07 |
* | Face shading: Add shade factor comments | paramat | 2017-02-07 |