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Author
Age
...
*
Load client mods into memory before execution.
sfan5
2019-11-09
*
Refactor loading of Lua code with mod security
sfan5
2019-11-09
*
Tunnels: Completely disable generation when 'cave width' >= 10.0 (#9093)
Paramat
2019-11-09
*
Make core.get_favorites("local") ignore duplicates (#7926)
Paul Ouellette
2019-11-08
*
Randomwalk caves: Add parameters for number, proportion flooded. Allow small ...
Paramat
2019-11-08
*
Formspec: draw order and clipping for all elements (#8740)
DS
2019-11-07
*
Android: Fix broken double-tap after 49 days uptime
SmallJoker
2019-11-03
*
Clean up font caching, fix bitmap fonts
SmallJoker
2019-11-03
*
Formspec: add hypertext element
Pierre-Yves Rollo
2019-11-03
*
Change some usages of "deprecated" to "obsolete" (#9062)
random-geek
2019-10-29
*
Change some rough/inappropriate language in comments (#9061)
random-geek
2019-10-24
*
Improve light curve parameter limits and documentation (#9054)
Paramat
2019-10-24
*
Remove legacy flat-file map code
random-geek
2019-10-23
*
Fix build issue due to conflicting s64 type definitions (#9064)
Dmitry Marakasov
2019-10-23
*
Allow calling ItemStack with no arguments (#8783)
Paul Ouellette
2019-10-23
*
Formspecs: Reset version number on rebuild
SmallJoker
2019-10-20
*
Make natural night light as bright as MT 0.4.16 (#9053)
Paramat
2019-10-18
*
Correction for alpha blending issues in texture mod compositing (#9029)
Warr1024
2019-10-18
*
Randomwalk caves: Reduce 'insure' value from 10 to 2 (#9035)
Paramat
2019-10-13
*
Add more visual feedback for button states (#8916)
Hugues Ross
2019-10-12
*
Update translation strings
updatepo.sh
2019-10-12
*
Fix isDead()/autoforward crash (#9031)
Paramat
2019-10-09
*
ContentCAO: Fix segfault on quit (attached)
SmallJoker
2019-10-09
*
Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)
ANAND
2019-10-08
*
Fix upright_sprite lighting when colors are set
sfan5
2019-10-06
*
Revert "Fix the bgcolor formspec element (#8716)" (#9018)
SmallJoker
2019-10-06
*
Fix warnings in guiButton.h
sfan5
2019-10-05
*
Fix unwanted detaching when damage = 0
Jacob Lifshay
2019-10-05
*
Attachments: Fix attachments to temporary removed objects (#8989)
SmallJoker
2019-10-02
*
Textures: Load base pack only as last fallback (#8974)
SmallJoker
2019-09-29
*
label[]: Fix broken colors since 2c9edef
SmallJoker
2019-09-29
*
Move Quicktune code to util/ (#8871)
ANAND
2019-09-29
*
Fix error message caused by adding new parameter to background (#8922)
rubenwardy
2019-09-29
*
Simple shader fixes. (#8991)
lhofhansl
2019-09-26
*
Fix some reference counters (memleak) (#8981)
SmallJoker
2019-09-24
*
Fix broken build
sfan5
2019-09-23
*
Move the code for meta formspec into bool Game::nodePlacement(const ItemDefin...
DS-Minetest
2019-09-22
*
Punchwear (improved) (#8959)
sfan5
2019-09-22
*
Fix AreaStore's IDs persistence (#8888)
SmallJoker
2019-09-21
*
Wieldhand: Specify which ItemStack to use (#8961)
SmallJoker
2019-09-21
*
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-19
*
Remove incorrect MutexAutoLock
sfan5
2019-09-19
*
Trigger on_place in many situations even if prediction failed
DS-Minetest
2019-09-19
*
Settings: Prevent mutex deadlock in remove() (#7803)
SmallJoker
2019-09-18
*
Inventory: Properly revert client predictions (#8945)
SmallJoker
2019-09-18
*
Improve undersampling settings
Hugo Locurcio
2019-09-17
*
Inventory: Undo prediction on drop
SmallJoker
2019-09-17
*
Fix the bgcolor formspec element (#8716)
DS
2019-09-15
*
Fix formspec version backup in prepends losing data
rubenwardy
2019-09-15
*
Dungeons: Clean up parameters, improve structure variety (#8918)
Paramat
2019-09-14
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