| Commit message (Expand) | Author | Age |
* | Change “Use” key name to “Special” | TeTpaAka | 2017-08-13 |
* | Full viewing range key message clarified | Fixer | 2017-08-12 |
* | Remove cloud_height setting | Ben Deutsch | 2017-08-12 |
* | Mgv5: Make spawn position search more reliable | paramat | 2017-08-12 |
* | ServerEnvironment::step: modernize loops | Loic Blot | 2017-08-11 |
* | Mgv7: Raise spawn point by 1 node for no mountain case | paramat | 2017-08-09 |
* | Step height: Add as a player object property | paramat | 2017-08-09 |
* | Key change menu: Expose more keys | Wuzzy | 2017-08-09 |
* | Fix error not printed to console when no name is provided | Juozas | 2017-08-09 |
* | Singleplayer: Pause game in the key change dialog | SmallJoker | 2017-08-07 |
* | Start off newly generated worlds early at sunrise, 5:15am (#6211) | JRottm | 2017-08-05 |
* | Add tiny Y offset in collisionMoveSimple() to tweak performance | Jens Rottmann | 2017-08-05 |
* | Fix player coordinate rounding in collisionMoveSimple() (#6197) | Jens Rottmann | 2017-08-05 |
* | Sort box corners correctly | Thomas--S | 2017-08-04 |
* | Fix crash when using --go in command line | Juozas Pocius | 2017-08-03 |
* | Dungeons: Use biome 'node_stone' if normal stone types not detected | paramat | 2017-07-30 |
* | GenericCAO: Fix dark model below y = 0 | paramat | 2017-07-30 |
* | Darkness detection: Reduce chance of false positives darkening the skybox | Lars Hofhansl | 2017-07-30 |
* | Make direct item selection keys freely bindable | Wuzzy | 2017-07-30 |
* | Move the nametag back to the top of the player (#6179) | TeTpaAka | 2017-07-29 |
* | Noise: Prevent unittest crash caused by division by zero | SmallJoker | 2017-07-29 |
* | Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call" | Loïc Blot | 2017-07-27 |
* | Fix a warning introduced by 4eb59aeeb2f2b535f4eb2a1608189bb03098454e | Loïc Blot | 2017-07-27 |
* | Add LuaEntity on_death callback (#6177) | Loïc Blot | 2017-07-27 |
* | Rename previous_was_found to previous_exists | Loic Blot | 2017-07-27 |
* | MapBlock::actuallyUpdateDayNightDiff(): little performance optimization | Loic Blot | 2017-07-27 |
* | compressZlib: don't use a SharedBuffer but a raw u8 * pointer | Loic Blot | 2017-07-27 |
* | Massive performance improvement on correctBlockNodeIds | Loic Blot | 2017-07-27 |
* | Noise::perlinMap2D,3D: replace a loop init with a single memset call | Loic Blot | 2017-07-27 |
* | Remove one unused variable in Server::Receive function | Loic Blot | 2017-07-27 |
* | Remove unused Map::getDayNightDiff + fix one undefined variable in mapblock.cpp | Loic Blot | 2017-07-26 |
* | TileLayer: use shared_ptr for FrameSpec vector (#6171) | Loïc Blot | 2017-07-26 |
* | VoxelManip cleanups (const ref, const move) + function removal (#6169) | Loïc Blot | 2017-07-26 |
* | Mgv7: Add 'mount_zero_level' parameter | paramat | 2017-07-26 |
* | Move MapEditEventAreaIgnorer to emerge.cpp | Loic Blot | 2017-07-25 |
* | Network protocol: Document settable player collisionbox (#6168) | Paramat | 2017-07-25 |
* | Clouds API: change speed from 'y' to 'z', ColorSpecs in Lua docs (#6164) | Ben Deutsch | 2017-07-24 |
* | LBM: use range based for and fixed a loop variable overloading in applyLBMs | Loic Blot | 2017-07-24 |
* | Mgv7: Add option to repeat surface biomes in floatlands | paramat | 2017-07-22 |
* | Player collisionbox: Make settable | TeTpaAka | 2017-07-21 |
* | In-cloud fog: Strengthen effect when small view range is used | Lars Hofhansl | 2017-07-18 |
* | Window size: use 1024x600 to avoid a smaller UI | paramat | 2017-07-18 |
* | [CSM] Add flavour limits controlled by server (#5930) | Loïc Blot | 2017-07-18 |
* | Copy lua51.dll (luajit) to bindir (#6148) | adrido | 2017-07-18 |
* | LBM content mapping map doesn't need to be ordered, use std::unordered_map | Loic Blot | 2017-07-18 |
* | Very little performance fix on correctBlockNodeIds | Loic Blot | 2017-07-18 |
* | Mgfractal: Improve spawning behaviour | paramat | 2017-07-17 |
* | Mesh generation: Fix performance regression caused by 'plantlike_rooted' PR | number Zero | 2017-07-17 |
* | Chat: Move chat text down to not overlap 3rd line of debug text (#6145) | Paramat | 2017-07-17 |
* | F5 debug display: Reformat and remove some information (#6125) | Paramat | 2017-07-16 |