| Commit message (Collapse) | Author | Age |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Drop EventManager from GameDef & do some client cleanups
* EventManager is only used by Client. Don't expose it on Server & GameDef for nothing
* Drop Client::event() in favor of direct calls to getEventManager
* Cleanup some event put from new + put to put(new)
* MtEvent: add Type(u8) enum
* This will enhance event performance & ensure stricter type
* Drop MtEvent::checkIs (unused)
* clang-tidy reported fixes
* Code style
* Move event_manager.h to the client directory as it's only used by client
Add EventManager unittests + switch to unordered_map as order is not important here
Drop a unused function
|
|
|
|
|
|
|
|
|
|
| |
* Cleanup sound manager client
* Use some const refs
* Use auto on iterators
* Drop unused parameters
* Move sound_openal.* to client folder
* Move sound.cpp + OnDemandSoundFetcher to client/ folder + reorganize includes properly
|
| |
|
|
|
|
|
|
| |
* [CSM] Add basic HUD manipulation.
Workaround for on_connect not working right now.
|
|
|
| |
* Add a build step to test non freetype builds
|
| |
|
|
|
|
|
|
|
|
|
| |
Other changes:
* Add GameUI clarification comment
* Move force_fog_off & disable_camera_update flags from GameUI to Game, it's not UI related
* Properly init GameUI::Flags
* Move toggleChat toggleHud & toggleProfiler to GameUI
* Add gameui.cpp to LINT whitelist
|
|
|
|
|
| |
This still leaves plenty of data undecoded, but just having the packet
types all covered 100% for 0.4.16 will make looking at traces a lot
simpler than seeing half the packets show up as unknown.
|
|
|
|
|
| |
Removes references to MT version in intro section.
Update bump_version.sh to no longer manage version information.
|
|
|
|
| |
* Move files around
|
| |
|
|
|
|
| |
* Iitial Haiku support
|
|
|
|
| |
* Update clang from 4.0 to 5.0
|
|
|
|
|
|
|
|
|
|
|
|
| |
Increase scrollrate depending on fontsize
Scroll on mousewheel
Allow scrolling and marking text on non writable textareas
Update lua api about readonly mode
Show scrollbar if text overflows
|
|
|
|
|
|
| |
* Make HUD status messages translatable
* Make strings in showStatusTextSimple translatable
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Move Connection threads to dedicated files + various cleanups
* ConnectionReceiveThread::processPacket now uses function pointer table to route MT packet types
* Various code style fixes
* Code style with clang-format
* Various SharedBuffer copy removal
* SharedBuffer cannot be copied anymore using Buffer
* Fix many SharedBuffer copy (thanks to delete operator)
|
|
|
|
| |
It was broken due to the presence of "µ" utf-8 characters in builtin/profiler/reporter.lua.
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Cleanup network headers
* Move peerhandler to a specific header to reduce compilation times
* Move socket.cpp/h to network folder
* More work
* Network code cleanups
* Move socket.{cpp,h} to network folder
* Move Address object to network/address.{cpp,h}
* Move network exceptions to network/networkexceptions.h
* Client: use unique_ptr for Connection
* Server/ClientIface: use shared_ptr for Connection
* Format fixes
* Remove socket.cpp socket.h from clang-format whitelist
* Also fix NetworkPacket code style & make it under clang-format
|
|
|
|
|
|
|
|
|
|
|
| |
error (caused by merging commits) and add a workaround for travis commit range bug (#6227)
* common.sh: fix travis-ci build bugs
install_macosx_deps: check if jpeg is installed, if not - upgrade it.
needs_compile: Check if $TRAVIS_COMMIT_RANGE is valid, if not, rewrite
the range with the correct one, and fix git ambiguous argument error.
* Changed detection method and removed commments
|
|
|
|
|
|
|
| |
* Version changes: current dev version is now 0.5.0
* This change permit to have multi branches with various versions
* Dev version is 0.5.0-dev and next release will be 0.5.0
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
* Add Device3D class which will contain IrrlichtDevice interface
move getSupportedVideoDrivers to Device3D
Add Device3D singleton & use it in various places
Rename Device3D to Rendering engine & add helper functions to various device pointers
More singleton work
RenderingEngine owns draw_load_screen
move draw functions to RenderingEngine
Reduce IrrlichtDevice exposure and guienvironment
RenderingEngine: Expose get_timer_time() to remove device from guiEngine
Make irrlichtdevice & scene manager less exposed
* Code style fixes
* Move porting::getVideoDriverName, getVideoDriverFriendlyName, getDisplayDensity, getDisplaySize to RenderingEngine
Fix XORG_USED macro -> RenderingEngine + create_engine_device from RenderingEngine constructor directly
* enum paralax => enum parallax
|
|
|
|
|
|
| |
* Merge cguittfont lib in irrlicht change folder.
This remove hack and static lib for FreeType
|
|
|
|
|
| |
It's now located at https://github.com/minetest/minetestmapper
Remove colors.txt and sectors2sqlite too
|
|
|
|
|
|
|
|
|
|
|
| |
- Allow lua to chose whatever directories or files can be selected
- Fix selecting directories
- Rename dialog to `guiPathSelectMenu` from `guiFileSelectMenu`
- Rename lua function for opening the menu from `show_file_open_dialog` to `show_path_select_dialog`
- Remove duplicate code and fix code style.
Related changes
- fix `clang-format` whitelist.
- Regenerate minetest.conf.example
|
|
|
|
| |
This permits script to return correct state when skipping packaging
|
|
|
|
|
|
|
|
| |
* Implement win32 & win64 builds in Gitlab CI + pkg improvements
* windows buildbot: split build & deploy steps
* move deb artifacts to root folder to have a nicer artifact
* add windows build + packaging on xenial
|
|
|
|
| |
This modification was forgotten at release
|
|
|
|
| |
This reverts commit 599e13e95e81aadb959c9f3715aec9b425ede084.
|
| |
|
|
|
|
|
|
|
|
|
|
|
| |
* Move GCC to GCC 6 & GCC 7
* Move Clang to Clang 3.6 & Clang 4.0
* LINT moves from Clang 3.9 to Clang 4.0
* Move XCode 7.3 to 8.0
* Use more travis tricks to install compilers instead of adding complexity to our build script
* Clang format fixes on checked files (compat Cpp11 instead of Cpp03)
* Mingw GCC update from 4.8.4 to 5.3 (Ubuntu Xenial)
* Drop mingw cmake generated files and add them to gitignore
|
|
|
|
| |
Seems the diff mode doesn't work well, PR are detected as working whereas in master it's shown it's problematic (and really problematic). Use same check everywhere
|
|
|
|
|
|
|
|
|
|
| |
* Move KeyList & InputHandler from game.h to client/inputhandler.h
We have a header for inputs, move inputhandler class & related keylist object to it
Also introduce a cpp file for MyEventReceiver::OnEvent function in inputhandler.h because a so huge function doesn't needs to be inlined
* Pass clang-format on inputhandler.{cpp,h} (compatible)
|
|
|
|
|
| |
I also optiized FacePositionCache a bit: I removed a map
lookup and vector copy from both branches of getFacePosition.
|
| |
|
| |
|
| |
|
| |
|
|
|
|
| |
* Also pass clang-format on guiFileSelectMenu.h and remove it from whitelist
|
| |
|
| |
|
|
|
|
| |
Also remove them from whitelist
|
| |
|
|
|
|
| |
Bonus: make CI happy with the last rules fix
|
|
|
|
|
|
| |
* Proper support for continuation indents in clang format
* make src/wieldmesh.h proper and remove it from whitelist
* Add CLion default build directories in .gitignore
|
|
|
|
| |
Also fix spaces to tabs
|
|
|
|
|
| |
Move lint to dedicated shell permit to use it from your shell easily to check what is wrong
Also fix recent regressions in code style
|
| |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
instead of src/ (#5473)
* Update embedded jsoncpp from unk version to 0.10.6
0.10.6 is last release without c++11
* Make jsoncpp more compliant with its amalgamate
Jsoncpp cpp file should be upper, make the library like it does in amalgamate
* Reorganization: move minetest embedded libs outside of source tree to /lib
* Fix a dead grep in LINT
|