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* Send long announce as POST, show OS in useragentproller2014-01-07
| | | | | Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce
* Rename names -> can_see_far_names in announceproller2013-12-03
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* Remove link to #, add unlimited_player_transfer_distance to announceproller2013-12-03
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* Masterserver uptime fixproller2013-11-05
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* Fix masterserver README.mdIlya Zhuravlev2013-11-04
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* Masterserver fixesproller2013-11-04
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* Masterserver show privs and js autoloadproller2013-11-04
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* Add a "More..." link when the serverlist is filteredShadowNinja2013-11-03
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* Only show servers with at least master.min_clients clientsShadowNinja2013-11-03
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* Use a doT.js template for the serverlistShadowNinja2013-11-03
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* Masterserver totals fixproller2013-10-18
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* Masterserver updateproller2013-10-18
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* Add translation for main menusapier2013-08-17
| | | | Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
* Fix stored XSS vulnerability in the serverlistSfan52013-08-07
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* Master server script improvementproller2013-08-05
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* Masterserver bugfixproller2013-08-04
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* More info in serverlistproller2013-08-03
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* Masterserver mods fixproller2013-07-13
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* Better masterserver htmlproller2013-07-13
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* Masterserver mods announse, ipv6, better curl errorsproller2013-07-13
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* Add texture bumpmapping feature.RealBadAngel2013-07-04
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* Remove common from CMakeLists.txt, README.txt, lua-api.txt and buildwin.shPilzAdam2013-05-18
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* Fix masterserver javascript: adjustable output idproller2013-04-11
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* Fix backward compatibility for server uptime in master server web pageproller2013-03-30
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* Masterserver: report gameid, uptime, cosmetic fixes on server web pageproller2013-03-30
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* Update buildwin32.sh to get minetest/commonPerttu Ahola2013-03-21
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* Update buildbotPilzAdam2013-02-24
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* Change Minetest-c55 to MinetestPilzAdam2013-02-24
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* new auto masterserverproller2013-02-22
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* Tweak buildbotsfan52013-01-23
| | | | | | | | * CURL support * only download packages if they don't exist * fixed download links (libvorbis and libogg) * manual downloading if automatic downloading fails (only minetest and minetest_game) * mingwm10.dll and openal_stripped.zip are downloaded automatically
* Fixed two typos in wireshark lua file.DannyDark2012-12-23
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* Update minetestmapper.py to support ver. 24 and 25Perttu Ahola2012-07-24
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* Remove util/old/genmap.py, because it is uselessly oldPerttu Ahola2012-07-19
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* Move genmap.py and pnoise.py to old/Perttu Ahola2012-06-08
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* Update minetestmapper.py to support the current map format (and previous ones)Perttu Ahola2012-06-08
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* Fix buildbotPerttu Ahola2012-04-03
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* Add util/buildbotPerttu Ahola2012-04-03
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* Add multiplayer test scriptPerttu Ahola2012-04-03
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* Wireshark dissector: correct messed up field namesKahrl2011-12-01
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* Wireshark dissector: Add TOSERVER_RESPAWN and TOCLIENT_DEATHSCREEN, plus ↵Kahrl2011-12-01
| | | | some failed assertion fix (well, hack).
* minetestmapper: Fix the way ylist is computed, use cStringIO instead of ↵Kahrl2011-09-27
| | | | rolling own Bytestream, remove some artifacts when drawing underground blocks, introduce a --drawunderground switch (defaults to of), 'blocknum' renamed to 'content'.
* minetestmapper speed tweaks (kahrl & JacobF)Perttu Ahola2011-09-26
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* Add apple color to minetestmapper and fix cactus colorPerttu Ahola2011-09-26
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* Fix minetestmapper.pyPerttu Ahola2011-09-26
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* Support Python 2 and 3 in sectors2sqlite.py.Kahrl2011-09-26
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* Fix processing of blocks below y=0 in sectors2sqlite.py.Kahrl2011-09-26
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* update minetestmapper so it can read the database alsoJacobF2011-09-16
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* Updated colors.txt (which is used by minetestmapper)Kahrl2011-09-15
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* Cull empty lines...JacobF2011-09-04
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* Files to database converterJacobF2011-09-04
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