From 17bfe2fe5b24aa7cf097bfe0a18dd3a66a0cee38 Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Sat, 9 Apr 2016 16:07:45 +0100 Subject: Builtin: Add basic_privs setting --- builtin/game/chatcommands.lua | 8 ++++++-- builtin/settingtypes.txt | 3 +++ doc/lua_api.txt | 1 + minetest.conf.example | 5 ++++- 4 files changed, 14 insertions(+), 3 deletions(-) diff --git a/builtin/game/chatcommands.lua b/builtin/game/chatcommands.lua index 4deff281d..7480446f2 100644 --- a/builtin/game/chatcommands.lua +++ b/builtin/game/chatcommands.lua @@ -181,8 +181,10 @@ core.register_chatcommand("grant", { end local privs = core.get_player_privs(grantname) local privs_unknown = "" + local basic_privs = + core.string_to_privs(core.setting_get("basic_privs") or "interact,shout") for priv, _ in pairs(grantprivs) do - if priv ~= "interact" and priv ~= "shout" and + if not basic_privs[priv] and not core.check_player_privs(name, {privs=true}) then return false, "Your privileges are insufficient." end @@ -223,8 +225,10 @@ core.register_chatcommand("revoke", { end local revoke_privs = core.string_to_privs(revoke_priv_str) local privs = core.get_player_privs(revoke_name) + local basic_privs = + core.string_to_privs(core.setting_get("basic_privs") or "interact,shout") for priv, _ in pairs(revoke_privs) do - if priv ~= "interact" and priv ~= "shout" and + if not basic_privs[priv] and not core.check_player_privs(name, {privs=true}) then return false, "Your privileges are insufficient." end diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index ca331ff4e..0a9519610 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -691,6 +691,9 @@ default_password (Default password) string # See /privs in game for a full list on your server and mod configuration. default_privs (Default privileges) string interact, shout +# Privileges that players with basic_privs can grant +basic_privs (Basic Privileges) string interact, shout + # Whether players are shown to clients without any range limit. # Deprecated, use the setting player_transfer_distance instead. unlimited_player_transfer_distance (Unlimited player transfer distance) bool true diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 47624496b..4b5f969d3 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1924,6 +1924,7 @@ Call these functions only at load time! * `minetest.register_privilege(name, definition)` * `definition`: `"description text"` * `definition`: `{ description = "description text", give_to_singleplayer = boolean, -- default: true }` + * To allow players with basic_privs to grant, see basic_privs minetest.conf setting. * `minetest.register_authentication_handler(handler)` * See `minetest.builtin_auth_handler` in `builtin.lua` for reference diff --git a/minetest.conf.example b/minetest.conf.example index e913140ae..6f0eb7869 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -826,6 +826,10 @@ # type: string # default_privs = interact, shout +# Privileges that players with basic_privs can grant +# type: string +# basic_privs = interact, shout + # Whether players are shown to clients without any range limit. # Deprecated, use the setting player_transfer_distance instead. # type: bool @@ -1513,4 +1517,3 @@ # type: string # modstore_details_url = https://forum.minetest.net/mmdb/mod/*/ - -- cgit v1.2.3