From 5f798d944ee03beca205b107dda58bdc72dd2bf8 Mon Sep 17 00:00:00 2001 From: MirceaKitsune Date: Tue, 27 Nov 2012 01:35:18 +0200 Subject: Fix forgotten material properties for meshes (also seems to have been forgotten for cubes previously). This allows transparent png images to work properly --- src/content_cao.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/src/content_cao.cpp b/src/content_cao.cpp index c7d21d278..8229ded62 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -923,6 +923,11 @@ public: m_prop.visual_size.X)); u8 li = m_last_light; setMeshColor(m_meshnode->getMesh(), video::SColor(255,li,li,li)); + + m_meshnode->setMaterialFlag(video::EMF_LIGHTING, false); + m_meshnode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false); + m_meshnode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF); + m_meshnode->setMaterialFlag(video::EMF_FOG_ENABLE, true); } else if(m_prop.visual == "mesh"){ infostream<<"GenericCAO::addToScene(): mesh"<getMesh(), video::SColor(255,li,li,li)); + + m_animated_meshnode->setMaterialFlag(video::EMF_LIGHTING, false); + m_animated_meshnode->setMaterialFlag(video::EMF_BILINEAR_FILTER, false); + m_animated_meshnode->setMaterialType(video::EMT_TRANSPARENT_ALPHA_CHANNEL_REF); + m_animated_meshnode->setMaterialFlag(video::EMF_FOG_ENABLE, true); } else errorstream<<"GenericCAO::addToScene(): Could not load mesh "<