From 747ff7daf875652be1063fa49316125977b0ba79 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Mon, 21 May 2012 19:49:35 +0300 Subject: Add support for putting modpacks directly into mod directories --- doc/lua_api.txt | 6 +++ src/mods.cpp | 111 ++++++++++++++++++++++++++++++++++++++------------------ 2 files changed, 82 insertions(+), 35 deletions(-) diff --git a/doc/lua_api.txt b/doc/lua_api.txt index d63fc9df7..a4d61b2f8 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -59,6 +59,12 @@ This happens if the following directory exists: Mods should be then be placed in: $world/game/mods/ +Modpack support +---------------- +Mods can be put in a subdirectory, if the parent directory, which otherwise +should be a mod, contains a file named modpack.txt. This file shall be +empty, except for lines starting with #, which are comments. + Mod directory structure ------------------------ mods diff --git a/src/mods.cpp b/src/mods.cpp index db878d78b..638f973c4 100644 --- a/src/mods.cpp +++ b/src/mods.cpp @@ -26,6 +26,64 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "strfnd.h" #include "log.h" +static void collectMods(const std::string &modspath, + std::queue &mods_satisfied, + core::list &mods_unsorted, + std::map &mod_names, + std::string indentation) +{ + TRACESTREAM(< dirlist = fs::GetDirListing(modspath); + for(u32 j=0; j::const_iterator i; + i = mod_names.find(modname); + if(i != mod_names.end()){ + std::string s; + infostream<second< depends; + std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(), + std::ios_base::binary); + while(is.good()){ + std::string dep; + std::getline(is, dep); + dep = trim(dep); + if(dep != "") + depends.insert(dep); + } + ModSpec spec(modname, modpath, depends); + mods_unsorted.push_back(spec); + if(depends.empty()) + mods_satisfied.push(spec); + mod_names[modname] = modpath; + } +} + // Get a dependency-sorted list of ModSpecs core::list getMods(core::list &modspaths) throw(ModError) @@ -38,41 +96,7 @@ core::list getMods(core::list &modspaths) for(core::list::Iterator i = modspaths.begin(); i != modspaths.end(); i++){ std::string modspath = *i; - std::vector dirlist = fs::GetDirListing(modspath); - for(u32 j=0; j::const_iterator i; - i = mod_names.find(modname); - if(i != mod_names.end()){ - std::string s; - infostream<<"WARNING: Mod name conflict detected: " - <second< depends; - std::ifstream is((modpath+DIR_DELIM+"depends.txt").c_str(), - std::ios_base::binary); - while(is.good()){ - std::string dep; - std::getline(is, dep); - dep = trim(dep); - if(dep != "") - depends.insert(dep); - } - ModSpec spec(modname, modpath, depends); - mods_unsorted.push_back(spec); - if(depends.empty()) - mods_satisfied.push(spec); - mod_names[modname] = modpath; - } + collectMods(modspath, mods_satisfied, mods_unsorted, mod_names, ""); } // Sort by depencencies while(!mods_satisfied.empty()){ @@ -107,9 +131,26 @@ core::list getMods(core::list &modspaths) errs<<"."<::Iterator i = mods_sorted.begin(); + i != mods_sorted.end(); i++){ + ModSpec &mod = *i; + TRACESTREAM(<<"name=\""<::iterator i = mod.depends.begin(); + i != mod.depends.end(); i++) + TRACESTREAM(<<" "<<(*i)); + TRACESTREAM(<<" ] unsatisfied_depends=["); + for(std::set::iterator i = mod.unsatisfied_depends.begin(); + i != mod.unsatisfied_depends.end(); i++) + TRACESTREAM(<<" "<<(*i)); + TRACESTREAM(<<" ]"<