From 7df83c2c6785a1aef440e7c586b1ee0b3ff06f53 Mon Sep 17 00:00:00 2001 From: proller Date: Sat, 12 Jul 2014 18:15:55 +0400 Subject: Remove math mapgen --- builtin/mainmenu/dlg_create_world.lua | 2 +- minetest.conf.example | 3 - src/CMakeLists.txt | 1 - src/defaultsettings.cpp | 3 - src/emerge.cpp | 2 - src/mapgen_math.cpp | 366 ---------------------------------- src/mapgen_math.h | 68 ------- 7 files changed, 1 insertion(+), 444 deletions(-) delete mode 100644 src/mapgen_math.cpp delete mode 100644 src/mapgen_math.h diff --git a/builtin/mainmenu/dlg_create_world.lua b/builtin/mainmenu/dlg_create_world.lua index 5d18bfd22..9e04048cd 100644 --- a/builtin/mainmenu/dlg_create_world.lua +++ b/builtin/mainmenu/dlg_create_world.lua @@ -16,7 +16,7 @@ --51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. local function create_world_formspec(dialogdata) - local mapgens = {"v6", "v7", "indev", "singlenode", "math"} + local mapgens = {"v6", "v7", "indev", "singlenode"} local current_seed = core.setting_get("fixed_map_seed") or "" local current_mg = core.setting_get("mg_name") diff --git a/minetest.conf.example b/minetest.conf.example index 5c4be79f3..c4b623927 100644 --- a/minetest.conf.example +++ b/minetest.conf.example @@ -441,9 +441,6 @@ # Float islands starts from height, 0 to disable #mgindev_float_islands = 500 -# Math mapgen generator: sphere, mandelbox, mengersponge dont forget to lower water_level = -30000 -#mgmath_generator = mandelbox - # Enable/disable IPv6 #enable_ipv6 = true # Enable/disable running an IPv6 server. An IPv6 server may be restricted diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 611824ec1..468b38be4 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -359,7 +359,6 @@ set(common_SRCS mapgen_v7.cpp mapgen_indev.cpp mapgen_singlenode.cpp - mapgen_math.cpp treegen.cpp dungeongen.cpp cavegen.cpp diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index f356aaf96..e29135501 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -262,9 +262,6 @@ void set_default_settings(Settings *settings) settings->setDefault("chunksize", "5"); settings->setDefault("mg_flags", ""); - settings->setDefault("mgmath_generator", "mandelbox"); - - // IPv6 settings->setDefault("enable_ipv6", "true"); settings->setDefault("ipv6_server", "false"); diff --git a/src/emerge.cpp b/src/emerge.cpp index 95a093213..f2f848813 100644 --- a/src/emerge.cpp +++ b/src/emerge.cpp @@ -44,7 +44,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen_v7.h" #include "mapgen_indev.h" #include "mapgen_singlenode.h" -#include "mapgen_math.h" class EmergeThread : public JThread @@ -86,7 +85,6 @@ EmergeManager::EmergeManager(IGameDef *gamedef) { registerMapgen("v7", new MapgenFactoryV7()); registerMapgen("indev", new MapgenFactoryIndev()); registerMapgen("singlenode", new MapgenFactorySinglenode()); - registerMapgen("math", new MapgenFactoryMath()); this->ndef = gamedef->getNodeDefManager(); this->biomedef = new BiomeDefManager(); diff --git a/src/mapgen_math.cpp b/src/mapgen_math.cpp deleted file mode 100644 index 62b81c8ef..000000000 --- a/src/mapgen_math.cpp +++ /dev/null @@ -1,366 +0,0 @@ -/* -Minetest -Copyright (C) 2010-2013 celeron55, Perttu Ahola - -This program is free software; you can redistribute it and/or modify -it under the terms of the GNU Lesser General Public License as published by -the Free Software Foundation; either version 2.1 of the License, or -(at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU Lesser General Public License for more details. - -You should have received a copy of the GNU Lesser General Public License along -with this program; if not, write to the Free Software Foundation, Inc., -51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. -*/ - -#include -#include "mapgen_math.h" -#include "voxel.h" -#include "mapblock.h" -#include "mapnode.h" -#include "map.h" -#include "nodedef.h" -#include "voxelalgorithms.h" -#include "profiler.h" -#include "settings.h" // For g_settings -#include "main.h" // For g_profiler -#include "emerge.h" -#include "biome.h" - -// can use ported lib from http://mandelbulber.googlecode.com/svn/trunk/src -//#include "mandelbulber/fractal.h" -//#include "mandelbulber/fractal.cpp" - -double mandelbox(double x, double y, double z, double d, int nn = 10) { - int s = 7; - x *= s; - y *= s; - z *= s; - d *= s; - - double posX = x; - double posY = y; - double posZ = z; - - double dr = 1.0; - double r = 0.0; - - double scale = 2; - - double minRadius2 = 0.25; - double fixedRadius2 = 1; - - for (int n = 0; n < nn; n++) { - // Reflect - if (x > 1.0) - x = 2.0 - x; - else if (x < -1.0) - x = -2.0 - x; - if (y > 1.0) - y = 2.0 - y; - else if (y < -1.0) - y = -2.0 - y; - if (z > 1.0) - z = 2.0 - z; - else if (z < -1.0) - z = -2.0 - z; - - // Sphere Inversion - double r2 = x * x + y * y + z * z; - - if (r2 < minRadius2) { - x = x * fixedRadius2 / minRadius2; - y = y * fixedRadius2 / minRadius2; - z = z * fixedRadius2 / minRadius2; - dr = dr * fixedRadius2 / minRadius2; - } else if (r2 < fixedRadius2) { - x = x * fixedRadius2 / r2; - y = y * fixedRadius2 / r2; - z = z * fixedRadius2 / r2; - fixedRadius2 *= fixedRadius2 / r2; - } - - x = x * scale + posX; - y = y * scale + posY; - z = z * scale + posZ; - dr *= scale; - } - r = sqrt(x * x + y * y + z * z); - return ((r / fabs(dr)) < d); - -} - -double mengersponge(double x, double y, double z, double d, int MI = 10) { - - double r = x * x + y * y + z * z; - double scale = 3; - int i = 0; - - - for (i = 0; i < MI && r < 9; i++) { - - - x = fabs(x); - y = fabs(y); - z = fabs(z); - - - if (x - y < 0) { - double x1 = y; - y = x; - x = x1; - } - if (x - z < 0) { - double x1 = z; - z = x; - x = x1; - } - if (y - z < 0) { - double y1 = z; - z = y; - y = y1; - } - - - x = scale * x - 1 * (scale - 1); - y = scale * y - 1 * (scale - 1); - z = scale * z; - - - if (z > 0.5 * 1 * (scale - 1)) - z -= 1 * (scale - 1); - - - r = x * x + y * y + z * z; - } - return ((sqrt(r)) * pow(scale, (-i)) < d); -} - -double sphere(double x, double y, double z, double d, int ITR = 1) { - return v3f(x, y, z).getLength() < d; -} - - -//////////////////////// Mapgen Math parameter read/write - -void MapgenMathParams::readParams(Settings *settings) { - //params = settings->getJson("mg_math"); - // can be counfigured from here. - std::string value = "{}"; - Json::Reader reader; - if (!reader.parse( value, params ) ) { - errorstream << "Failed to parse json conf var ='" << value << "' : " << reader.getFormattedErrorMessages(); - } - - if (params["generator"].empty()) params["generator"] = settings->get("mgmath_generator"); -} - - -void MapgenMathParams::writeParams(Settings *settings) { - //settings->setJson("mg_math", params); - settings->set("mgmath_generator", params["generator"].asString()); -} - -/////////////////////////////////////////////////////////////////////////////// - -MapgenMath::MapgenMath(int mapgenid, MapgenParams *params_, EmergeManager *emerge) : MapgenV7(mapgenid, params_, emerge) { - mg_params = (MapgenMathParams *)params_; - this->flags &= ~MG_LIGHT; - - Json::Value & params = mg_params->params; - invert = params["invert"].empty() ? 1 : params["invert"].asBool(); //params["invert"].empty()?1:params["invert"].asBool(); - size = params["size"].empty() ? 0 : params["size"].asDouble(); // = max_r - scale = params["scale"].empty() ? 0 : params["scale"].asDouble(); //(double)1 / size; - if(!params["center"].empty()) center = v3f(params["center"]["x"].asFloat(), params["center"]["y"].asFloat(), params["center"]["z"].asFloat()); //v3f(5, -size - 5, 5); - iterations = params["iterations"].empty() ? 0 : params["iterations"].asInt(); //10; - distance = params["distance"].empty() ? 0 : params["distance"].asDouble(); // = 1/size; - - func = &sphere; - - if (params["generator"].empty()) params["generator"] = "mandelbox"; - if (params["generator"].asString() == "mengersponge") { - if (!size) size = (MAP_GENERATION_LIMIT - 1000) / 2; - if (!iterations) iterations = 10; - if (!distance) distance = 0.0003; - //if (!scale) scale = (double)0.1 / size; - //if (!distance) distance = 0.01; //10/size;//sqrt3 * bd4; - //if (!scale) scale = 0.01; //10/size;//sqrt3 * bd4; - //center=v3f(-size/3,-size/3+(-2*-invert),2); - center = v3f(-size, -size, -size); - func = &mengersponge; - } else if (params["generator"].asString() == "mandelbox") { - /* - size = MAP_GENERATION_LIMIT - 1000; - //size = 1000; - distance = 0.01; //100/size; //0.01; - iterations = 10; - center = v3f(1, 1, 1); // *size/6; - */ - - //mandelbox - if (!size) size = 1000; - if (!distance) distance = 0.01; - if(params["invert"].empty()) invert = 0; - //center=v3f(2,-size/4,2); - //size = 10000; - //center=v3f(size/2,-size*0.9,size/2); - if(params["center"].empty())center = v3f(size * 0.3, -size * 0.6, size * 0.5); - func = &mandelbox; - } else if (params["generator"].asString() == "sphere") { - if(params["invert"].empty()) invert = 0; - if (!size) size = 100; - if (!distance) distance = size; - func = &sphere; - if (!scale) scale = 1; - //sphere - //size = 1000;scale = 1;center = v3f(2,-size-2,2); - } - - if (!iterations) iterations = 10; - if (!size) size = 1000; - if (!scale) scale = (double)1 / size; - if (!distance) distance = scale; - if (params["center"].empty() && !center.getLength()) center = v3f(3, -size + (-5 - (-invert * 10)), 3); - //size ||= params["size"].empty()?1000:params["size"].asDouble(); // = max_r - -} - - -MapgenMath::~MapgenMath() { -} - -//////////////////////// Map generator - -int MapgenMath::generateTerrain() { - - MapNode n_air(CONTENT_AIR, LIGHT_SUN), n_water_source(c_water_source, LIGHT_SUN); - MapNode n_stone(c_stone, LIGHT_SUN); - u32 index = 0; - v3s16 em = vm->m_area.getExtent(); - -#if 1 - - /* debug - v3f vec0 = (v3f(node_min.X, node_min.Y, node_min.Z) - center) * scale ; - errorstream << " X=" << node_min.X << " Y=" << node_min.Y << " Z=" << node_min.Z - //<< " N="<< mengersponge(vec0.X, vec0.Y, vec0.Z, distance, iterations) - << " N=" << (*func)(vec0.X, vec0.Y, vec0.Z, distance, iterations) - << " Sc=" << scale << " gen=" << params["generator"].asString() << " J=" << Json::FastWriter().write(params) << std::endl; - */ - for (s16 z = node_min.Z; z <= node_max.Z; z++) { - for (s16 x = node_min.X; x <= node_max.X; x++, index++) { - //Biome *biome = bmgr->biomes[biomemap[index]]; - u32 i = vm->m_area.index(x, node_min.Y, z); - for (s16 y = node_min.Y; y <= node_max.Y; y++) { - v3f vec = (v3f(x, y, z) - center) * scale ; - double d = (*func)(vec.X, vec.Y, vec.Z, distance, iterations); - if ((!invert && d > 0) || (invert && d == 0) ) { - if (vm->m_data[i].getContent() == CONTENT_IGNORE) - // vm->m_data[i] = (y > water_level + biome->filler) ? - // MapNode(biome->c_filler) : n_stone; - vm->m_data[i] = n_stone; - } else if (y <= water_level) { - vm->m_data[i] = n_water_source; - } else { - vm->m_data[i] = n_air; - } - vm->m_area.add_y(em, i, 1); - } - } - } -#endif - - -#if 0 -// mandelbulber, unfinished but works - sFractal par; - par.doubles.N = 10; - - par.doubles.power = 9.0; - par.doubles.foldingSphericalFixed = 1.0; - par.doubles.foldingSphericalMin = 0.5; - //no par.formula = smoothMandelbox; par.doubles.N = 40; invert = 0;//no - par.mandelbox.doubles.sharpness = 3.0; - par.mandelbox.doubles.scale = 1; - par.mandelbox.doubles.sharpness = 2; - par.mandelbox.doubles.foldingLimit = 1.0; - par.mandelbox.doubles.foldingValue = 2; - -//ok par.formula = mandelboxVaryScale4D; par.doubles.N = 50; scale = 5; invert = 1; //ok - par.mandelbox.doubles.vary4D.scaleVary = 0.1; - par.mandelbox.doubles.vary4D.fold = 1; - par.mandelbox.doubles.vary4D.rPower = 1; - par.mandelbox.doubles.vary4D.minR = 0.5; - par.mandelbox.doubles.vary4D.wadd = 0; - par.doubles.constantFactor = 1.0; - - par.formula = menger_sponge; par.doubles.N = 15; invert = 0; size = 30000; center = v3f(-size / 2, -size + (-2 * -invert), 2); scale = (double)1 / size; //ok - - //double tresh = 1.5; - //par.formula = mandelbulb2; par.doubles.N = 10; scale = (double)1/size; invert=1; center = v3f(5,-size-5,0); //ok - //par.formula = hypercomplex; par.doubles.N = 20; scale = 0.0001; invert=1; center = v3f(0,-10001,0); //(double)50 / max_r; - - //no par.formula = trig_DE; par.doubles.N = 5; scale = (double)10; invert=1; - - //no par.formula = trig_optim; scale = (double)10; par.doubles.N = 4; - - //par.formula = mandelbulb2; scale = (double)1/10000; par.doubles.N = 10; invert = 1; center = v3f(1,-4201,1); //ok - // no par.formula = tglad; - - //par.formula = xenodreambuie; par.juliaMode = 1; par.doubles.julia.x = -1; par.doubles.power = 2.0; center=v3f(-size/2,-size/2-5,5); //ok - - par.mandelbox.doubles.vary4D.scaleVary = 0.1; - par.mandelbox.doubles.vary4D.fold = 1; - par.mandelbox.doubles.vary4D.minR = 0.5; - par.mandelbox.doubles.vary4D.rPower = 1; - par.mandelbox.doubles.vary4D.wadd = 0; - //no par.formula = mandelboxVaryScale4D; - par.doubles.cadd = -1.3; - //par.formula = aexion; // ok but center - //par.formula = benesi; par.doubles.N = 10; center = v3f(0,0,0); invert = 0; //ok - - // par.formula = bristorbrot; //ok - - v3f vec0(node_min.X, node_min.Y, node_min.Z); - vec0 = (vec0 - center) * scale ; - errorstream << " X=" << node_min.X << " Y=" << node_min.Y << " Z=" << node_min.Z - << " N=" << Compute(CVector3(vec0.X, vec0.Y, vec0.Z), par) - //<<" F="<< Compute(CVector3(node_min.X,node_min.Y,node_min.Z), par) - //<<" L="<