From be7391c2b1153c817a69aabd2a34e082c79df58f Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Tue, 15 Feb 2011 12:33:59 +0200 Subject: mud gets now grass onto it when placed into sunlight. also removed three old files --- data/pauseMenu.gui | Bin 17970 -> 0 bytes data/stone.png | Bin 1563 -> 951 bytes data/water_old.png | Bin 103 -> 0 bytes src/map.cpp | 32 +++++++++++++++++++++++--------- 4 files changed, 23 insertions(+), 9 deletions(-) delete mode 100644 data/pauseMenu.gui delete mode 100644 data/water_old.png diff --git a/data/pauseMenu.gui b/data/pauseMenu.gui deleted file mode 100644 index 0cf6c7adc..000000000 Binary files a/data/pauseMenu.gui and /dev/null differ diff --git a/data/stone.png b/data/stone.png index c7a453e3f..1d8aee9d5 100644 Binary files a/data/stone.png and b/data/stone.png differ diff --git a/data/water_old.png b/data/water_old.png deleted file mode 100644 index 37b2898fa..000000000 Binary files a/data/water_old.png and /dev/null differ diff --git a/src/map.cpp b/src/map.cpp index f4f1668c7..09cab79e2 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -860,13 +860,11 @@ void Map::updateLighting(core::map & a_blocks, The lighting value of the node should be left as-is after changing other values. This sets the lighting value to 0. */ -/*void Map::nodeAddedUpdate(v3s16 p, u8 lightwas, - core::map &modified_blocks)*/ void Map::addNodeAndUpdate(v3s16 p, MapNode n, core::map &modified_blocks) { /*PrintInfo(m_dout); - m_dout<