From efd509f796a4870243ce97012aa27940993f4a79 Mon Sep 17 00:00:00 2001 From: MarkuBu Date: Thu, 13 Apr 2017 13:58:34 +0200 Subject: Pointed thing to face pos: Fix crash if opening door with slab or stair Avoids crash caused when 'pointed thing -under' and '-above' are not face-neighbours, for example in the case of pointing to the top half of a door. --- builtin/common/misc_helpers.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/builtin/common/misc_helpers.lua b/builtin/common/misc_helpers.lua index 1c7ff3958..fc284c843 100644 --- a/builtin/common/misc_helpers.lua +++ b/builtin/common/misc_helpers.lua @@ -706,13 +706,14 @@ function core.pointed_thing_to_face_pos(placer, pointed_thing) local oc = {} for c, v in pairs(pos_off) do - if v == 0 then + if nc or v == 0 then oc[#oc + 1] = c else offset = v nc = c end end + local fine_pos = {[nc] = node_pos[nc] + offset} camera_pos.y = camera_pos.y + 1.625 + eye_offset_first.y / 10 local f = (node_pos[nc] + offset - camera_pos[nc]) / look_dir[nc] @@ -722,4 +723,3 @@ function core.pointed_thing_to_face_pos(placer, pointed_thing) end return fine_pos end - -- cgit v1.2.3