From 43d1f375d18a2fbc547a9b4f23d1354d645856ca Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Fri, 12 Dec 2014 14:49:19 -0500 Subject: Use a settings object for the main settings This unifies the settings APIs. This also unifies the sync and async registration APIs, since the async registration API did not support adding non-functions to the API table. --- builtin/game/deprecated.lua | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'builtin/game/deprecated.lua') diff --git a/builtin/game/deprecated.lua b/builtin/game/deprecated.lua index cd1cf5e2d..1a9a96f2a 100644 --- a/builtin/game/deprecated.lua +++ b/builtin/game/deprecated.lua @@ -49,3 +49,24 @@ setmetatable(core.env, { function core.rollback_get_last_node_actor(pos, range, seconds) return core.rollback_get_node_actions(pos, range, seconds, 1)[1] end + +-- +-- core.setting_* +-- + +local settings = core.settings + +local function setting_proxy(name) + return function(...) + core.log("deprecated", "WARNING: minetest.setting_* ".. + "functions are deprecated. ".. + "Use methods on the minetest.settings object.") + return settings[name](settings, ...) + end +end + +core.setting_set = setting_proxy("set") +core.setting_get = setting_proxy("get") +core.setting_setbool = setting_proxy("set_bool") +core.setting_getbool = setting_proxy("get_bool") +core.setting_save = setting_proxy("write") -- cgit v1.2.3