From 1cd512913e4d4ad1fb43d4b6e3d7971bb6c67528 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Sun, 27 Apr 2014 17:55:49 -0400 Subject: Organize builtin into subdirectories --- builtin/game/init.lua | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 builtin/game/init.lua (limited to 'builtin/game/init.lua') diff --git a/builtin/game/init.lua b/builtin/game/init.lua new file mode 100644 index 000000000..b878a2664 --- /dev/null +++ b/builtin/game/init.lua @@ -0,0 +1,23 @@ + +local scriptpath = minetest.get_builtin_path()..DIR_DELIM +local commonpath = scriptpath.."common"..DIR_DELIM +local gamepath = scriptpath.."game"..DIR_DELIM + +dofile(commonpath.."vector.lua") + +dofile(gamepath.."item.lua") +dofile(gamepath.."register.lua") +dofile(gamepath.."item_entity.lua") +dofile(gamepath.."deprecated.lua") +dofile(gamepath.."misc.lua") +dofile(gamepath.."privileges.lua") +dofile(gamepath.."auth.lua") +dofile(gamepath.."chatcommands.lua") +dofile(gamepath.."static_spawn.lua") +dofile(gamepath.."detached_inventory.lua") +dofile(gamepath.."falling.lua") +dofile(gamepath.."features.lua") +dofile(gamepath.."voxelarea.lua") +dofile(gamepath.."forceloading.lua") +dofile(gamepath.."statbars.lua") + -- cgit v1.2.3