From a6ba042cf792d29cda4f7f7924a68a017d9b0335 Mon Sep 17 00:00:00 2001 From: ShadowNinja Date: Thu, 5 Jun 2014 12:40:34 -0400 Subject: Add strict module Also fix leaking globals found by it. --- builtin/game/auth.lua | 4 ++-- builtin/game/item_entity.lua | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'builtin/game') diff --git a/builtin/game/auth.lua b/builtin/game/auth.lua index baeb0159c..93b009981 100644 --- a/builtin/game/auth.lua +++ b/builtin/game/auth.lua @@ -7,7 +7,7 @@ function core.string_to_privs(str, delim) assert(type(str) == "string") delim = delim or ',' - privs = {} + local privs = {} for _, priv in pairs(string.split(str, delim)) do privs[priv:trim()] = true end @@ -17,7 +17,7 @@ end function core.privs_to_string(privs, delim) assert(type(privs) == "table") delim = delim or ',' - list = {} + local list = {} for priv, bool in pairs(privs) do if bool then table.insert(list, priv) diff --git a/builtin/game/item_entity.lua b/builtin/game/item_entity.lua index afbade98e..c0b9ae46f 100644 --- a/builtin/game/item_entity.lua +++ b/builtin/game/item_entity.lua @@ -56,7 +56,7 @@ core.register_entity(":__builtin:item", { item_texture = core.registered_items[itemname].inventory_image item_type = core.registered_items[itemname].type end - prop = { + local prop = { is_visible = true, visual = "wielditem", textures = {itemname}, -- cgit v1.2.3