From 8a1658ec3e2d95b3646d5244120a07b8fd5c9158 Mon Sep 17 00:00:00 2001 From: sapier Date: Mon, 15 Jul 2013 23:02:18 +0200 Subject: filterlist api cleanup --- builtin/mainmenu.lua | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'builtin/mainmenu.lua') diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua index 726ccf7d0..be0654584 100644 --- a/builtin/mainmenu.lua +++ b/builtin/mainmenu.lua @@ -7,7 +7,7 @@ mt_color_blue = "#0000DD" mt_color_green = "#00DD00" mt_color_dark_green = "#003300" -dofile(scriptpath .. DIR_DELIM .. "mainmenu_worldlist.lua") +dofile(scriptpath .. DIR_DELIM .. "filterlist.lua") dofile(scriptpath .. DIR_DELIM .. "modmgr.lua") dofile(scriptpath .. DIR_DELIM .. "modstore.lua") dofile(scriptpath .. DIR_DELIM .. "gamemgr.lua") @@ -430,7 +430,7 @@ function menu.handle_key_up_down(fields,textlist,settingname) if oldidx > 1 then local newidx = oldidx -1 engine.setting_set(settingname, - filterlist.get_engine_index(worldlist,newidx)) + filterlist.get_raw_index(worldlist,newidx)) end end @@ -440,7 +440,7 @@ function menu.handle_key_up_down(fields,textlist,settingname) if oldidx < filterlist.size(worldlist) then local newidx = oldidx + 1 engine.setting_set(settingname, - filterlist.get_engine_index(worldlist,newidx)) + filterlist.get_raw_index(worldlist,newidx)) end end end @@ -618,7 +618,7 @@ function tabbuilder.handle_create_world_buttons(fields) filterlist.refresh(worldlist) engine.setting_set("mainmenu_last_selected_world", - filterlist.engine_index_by_uid(worldlist,worldname)) + filterlist.raw_index_by_uid(worldlist,worldname)) end else gamedata.errormessage = "No worldname given or no game selected" @@ -789,7 +789,7 @@ function tabbuilder.handle_server_buttons(fields) end if event.typ == "CHG" then engine.setting_set("mainmenu_last_selected_world", - filterlist.get_engine_index(worldlist,engine.get_textlist_index("srv_worlds"))) + filterlist.get_raw_index(worldlist,engine.get_textlist_index("srv_worlds"))) end end @@ -816,7 +816,7 @@ function tabbuilder.handle_server_buttons(fields) gamedata.password = fields["te_passwd"] gamedata.port = fields["te_serverport"] gamedata.address = "" - gamedata.selected_world = filterlist.get_engine_index(worldlist,selected) + gamedata.selected_world = filterlist.get_raw_index(worldlist,selected) menu.update_last_game(gamedata.selected_world) engine.start() @@ -837,7 +837,7 @@ function tabbuilder.handle_server_buttons(fields) if world ~= nil and world.name ~= nil and world.name ~= "" then - menu.world_to_del = filterlist.get_engine_index(worldlist,selected) + menu.world_to_del = filterlist.get_raw_index(worldlist,selected) tabbuilder.current_tab = "dialog_delete_world" tabbuilder.is_dialog = true tabbuilder.show_buttons = false @@ -850,7 +850,7 @@ function tabbuilder.handle_server_buttons(fields) if fields["world_configure"] ~= nil then selected = engine.get_textlist_index("srv_worlds") if selected > 0 then - modmgr.world_config_selected_world = filterlist.get_engine_index(worldlist,selected) + modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected) if modmgr.init_worldconfig() then tabbuilder.current_tab = "dialog_configure_world" tabbuilder.is_dialog = true @@ -930,7 +930,7 @@ function tabbuilder.handle_singleplayer_buttons(fields) if event.typ == "CHG" then engine.setting_set("mainmenu_last_selected_world", - filterlist.get_engine_index(worldlist,engine.get_textlist_index("sp_worlds"))) + filterlist.get_raw_index(worldlist,engine.get_textlist_index("sp_worlds"))) end end @@ -949,7 +949,7 @@ function tabbuilder.handle_singleplayer_buttons(fields) fields["key_enter"] then local selected = engine.get_textlist_index("sp_worlds") if selected > 0 then - gamedata.selected_world = filterlist.get_engine_index(worldlist,selected) + gamedata.selected_world = filterlist.get_raw_index(worldlist,selected) gamedata.singleplayer = true menu.update_last_game(gamedata.selected_world) @@ -972,7 +972,7 @@ function tabbuilder.handle_singleplayer_buttons(fields) if world ~= nil and world.name ~= nil and world.name ~= "" then - menu.world_to_del = filterlist.get_engine_index(worldlist,selected) + menu.world_to_del = filterlist.get_raw_index(worldlist,selected) tabbuilder.current_tab = "dialog_delete_world" tabbuilder.is_dialog = true tabbuilder.show_buttons = false @@ -985,7 +985,7 @@ function tabbuilder.handle_singleplayer_buttons(fields) if fields["world_configure"] ~= nil then selected = engine.get_textlist_index("sp_worlds") if selected > 0 then - modmgr.world_config_selected_world = filterlist.get_engine_index(worldlist,selected) + modmgr.world_config_selected_world = filterlist.get_raw_index(worldlist,selected) if modmgr.init_worldconfig() then tabbuilder.current_tab = "dialog_configure_world" tabbuilder.is_dialog = true -- cgit v1.2.3