From bb4db84bdbc7038a6ac495dd5f732f89ac40bfcc Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Tue, 27 Dec 2016 23:26:36 +0000 Subject: Use tree to list mods rather than textlist --- builtin/mainmenu/tab_mods.lua | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'builtin/mainmenu/tab_mods.lua') diff --git a/builtin/mainmenu/tab_mods.lua b/builtin/mainmenu/tab_mods.lua index 4a5b6c041..29afd8a4e 100644 --- a/builtin/mainmenu/tab_mods.lua +++ b/builtin/mainmenu/tab_mods.lua @@ -28,7 +28,8 @@ local function get_formspec(tabview, name, tabdata) local retval = "label[0.05,-0.25;".. fgettext("Installed Mods:") .. "]" .. - "textlist[0,0.25;5.1,5;modlist;" .. + "tablecolumns[color;tree;text]" .. + "table[0,0.25;5.1,5;modlist;" .. modmgr.render_modlist(modmgr.global_mods) .. ";" .. tabdata.selected_mod .. "]" @@ -127,8 +128,8 @@ end -------------------------------------------------------------------------------- local function handle_buttons(tabview, fields, tabname, tabdata) if fields["modlist"] ~= nil then - local event = core.explode_textlist_event(fields["modlist"]) - tabdata.selected_mod = event.index + local event = core.explode_table_event(fields["modlist"]) + tabdata.selected_mod = event.row return true end -- cgit v1.2.3