From eb49b6d85cf9ba59da2321d7fe593986b2f1610f Mon Sep 17 00:00:00 2001 From: ROllerozxa Date: Thu, 4 Aug 2022 20:42:43 +0200 Subject: Disable dynamic shadow dropdown on OGLES2 (#12637) Co-authored-by: sfan5 --- builtin/mainmenu/tab_settings.lua | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) (limited to 'builtin/mainmenu') diff --git a/builtin/mainmenu/tab_settings.lua b/builtin/mainmenu/tab_settings.lua index 8307ca7e2..21c77aa8e 100644 --- a/builtin/mainmenu/tab_settings.lua +++ b/builtin/mainmenu/tab_settings.lua @@ -220,11 +220,19 @@ local function formspec(tabview, name, tabdata) "checkbox[8.25,1.5;cb_waving_leaves;" .. fgettext("Waving Leaves") .. ";" .. dump(core.settings:get_bool("enable_waving_leaves")) .. "]" .. "checkbox[8.25,2;cb_waving_plants;" .. fgettext("Waving Plants") .. ";" - .. dump(core.settings:get_bool("enable_waving_plants")) .. "]".. - "label[8.25,2.8;" .. fgettext("Dynamic shadows:") .. "]" .. - "label[8.25,3.2;" .. fgettext("(game support required)") .. "]" .. + .. dump(core.settings:get_bool("enable_waving_plants")) .. "]" + + if video_driver == "opengl" then + tab_string = tab_string .. + "label[8.25,2.8;" .. fgettext("Dynamic shadows:") .. "]" .. + "label[8.25,3.2;" .. fgettext("(game support required)") .. "]" .. "dropdown[8.25,3.7;3.5;dd_shadows;" .. dd_options.shadow_levels[1] .. ";" .. getSettingIndex.ShadowMapping() .. "]" + else + tab_string = tab_string .. + "label[8.38,2.7;" .. core.colorize("#888888", + fgettext("Dynamic shadows")) .. "]" + end else tab_string = tab_string .. "label[8.38,0.7;" .. core.colorize("#888888", -- cgit v1.2.3