From ab433775777c4f5055bcf4d2a1cffc506c4f9961 Mon Sep 17 00:00:00 2001 From: sapier Date: Sat, 25 May 2013 00:51:02 +0200 Subject: Move scriptapi to separate folder (by sapier) On the lua side, notably minetest.env:() should now be replaced by minetest.(). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) --- builtin/chatcommands.lua | 32 ++++++++++++++++---------------- builtin/deprecated.lua | 22 ++++++++++++++++++++++ builtin/falling.lua | 28 ++++++++++++++-------------- builtin/item.lua | 22 +++++++++++----------- builtin/item_entity.lua | 4 ++-- builtin/misc.lua | 2 +- 6 files changed, 66 insertions(+), 44 deletions(-) (limited to 'builtin') diff --git a/builtin/chatcommands.lua b/builtin/chatcommands.lua index f548fb01d..6a3b29e7c 100644 --- a/builtin/chatcommands.lua +++ b/builtin/chatcommands.lua @@ -261,7 +261,7 @@ minetest.register_chatcommand("teleport", { } for _, d in ipairs(tries) do local p = {x = pos.x+d.x, y = pos.y+d.y, z = pos.z+d.z} - local n = minetest.env:get_node(p) + local n = minetest.get_node(p) if not minetest.registered_nodes[n.name].walkable then return p, true end @@ -272,7 +272,7 @@ minetest.register_chatcommand("teleport", { local teleportee = nil local p = {} p.x, p.y, p.z = string.match(param, "^([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$") - teleportee = minetest.env:get_player_by_name(name) + teleportee = minetest.get_player_by_name(name) if teleportee and p.x and p.y and p.z then minetest.chat_send_player(name, "Teleporting to ("..p.x..", "..p.y..", "..p.z..")") teleportee:setpos(p) @@ -283,9 +283,9 @@ minetest.register_chatcommand("teleport", { local p = nil local target_name = nil target_name = string.match(param, "^([^ ]+)$") - teleportee = minetest.env:get_player_by_name(name) + teleportee = minetest.get_player_by_name(name) if target_name then - local target = minetest.env:get_player_by_name(target_name) + local target = minetest.get_player_by_name(target_name) if target then p = target:getpos() end @@ -303,7 +303,7 @@ minetest.register_chatcommand("teleport", { local teleportee_name = nil teleportee_name, p.x, p.y, p.z = string.match(param, "^([^ ]+) +([%d.-]+)[, ] *([%d.-]+)[, ] *([%d.-]+)$") if teleportee_name then - teleportee = minetest.env:get_player_by_name(teleportee_name) + teleportee = minetest.get_player_by_name(teleportee_name) end if teleportee and p.x and p.y and p.z then minetest.chat_send_player(name, "Teleporting "..teleportee_name.." to ("..p.x..", "..p.y..", "..p.z..")") @@ -317,10 +317,10 @@ minetest.register_chatcommand("teleport", { local target_name = nil teleportee_name, target_name = string.match(param, "^([^ ]+) +([^ ]+)$") if teleportee_name then - teleportee = minetest.env:get_player_by_name(teleportee_name) + teleportee = minetest.get_player_by_name(teleportee_name) end if target_name then - local target = minetest.env:get_player_by_name(target_name) + local target = minetest.get_player_by_name(target_name) if target then p = target:getpos() end @@ -402,7 +402,7 @@ local function handle_give_command(cmd, giver, receiver, stackstring) minetest.chat_send_player(giver, 'error: cannot give an unknown item') return end - local receiverref = minetest.env:get_player_by_name(receiver) + local receiverref = minetest.get_player_by_name(receiver) if receiverref == nil then minetest.chat_send_player(giver, receiver..' is not a known player') return @@ -466,14 +466,14 @@ minetest.register_chatcommand("spawnentity", { return end print('/spawnentity invoked, entityname="'..entityname..'"') - local player = minetest.env:get_player_by_name(name) + local player = minetest.get_player_by_name(name) if player == nil then print("Unable to spawn entity, player is nil") return true -- Handled chat message end local p = player:getpos() p.y = p.y + 1 - minetest.env:add_entity(p, entityname) + minetest.add_entity(p, entityname) minetest.chat_send_player(name, '"'..entityname ..'" spawned.'); end, @@ -483,7 +483,7 @@ minetest.register_chatcommand("pulverize", { description = "delete item in hand", privs = {}, func = function(name, param) - local player = minetest.env:get_player_by_name(name) + local player = minetest.get_player_by_name(name) if player == nil then print("Unable to pulverize, player is nil") return true -- Handled chat message @@ -533,7 +533,7 @@ minetest.register_chatcommand("rollback_check", { if act_p.x ~= pos.x or act_p.y ~= pos.y or act_p.z ~= pos.z then nodedesc = minetest.pos_to_string(act_p) end - local nodename = minetest.env:get_node(act_p).name + local nodename = minetest.get_node(act_p).name minetest.chat_send_player(name, "Last actor on "..nodedesc.. " was "..actor..", "..dump(act_seconds).. "s ago (node is now "..nodename..")") @@ -598,7 +598,7 @@ minetest.register_chatcommand("time", { if newtime == nil then minetest.chat_send_player(name, "Invalid time") else - minetest.env:set_timeofday((newtime % 24000) / 24000) + minetest.set_timeofday((newtime % 24000) / 24000) minetest.chat_send_player(name, "Time of day changed.") minetest.log("action", name .. " sets time " .. newtime) end @@ -625,7 +625,7 @@ minetest.register_chatcommand("ban", { minetest.chat_send_player(name, "Ban list: " .. minetest.get_ban_list()) return end - if not minetest.env:get_player_by_name(param) then + if not minetest.get_player_by_name(param) then minetest.chat_send_player(name, "No such player") return end @@ -660,7 +660,7 @@ minetest.register_chatcommand("clearobjects", { func = function(name, param) minetest.log("action", name .. " clears all objects") minetest.chat_send_all("Clearing all objects. This may take long. You may experience a timeout. (by " .. name .. ")") - minetest.env:clear_objects() + minetest.clear_objects() minetest.log("action", "object clearing done") minetest.chat_send_all("*** Cleared all objects.") end, @@ -673,7 +673,7 @@ minetest.register_chatcommand("msg", { func = function(name, param) local found, _, sendto, message = param:find("^([^%s]+)%s(.+)$") if found then - if minetest.env:get_player_by_name(sendto) then + if minetest.get_player_by_name(sendto) then minetest.log("action", "PM from "..name.." to "..sendto..": "..message) minetest.chat_send_player(sendto, "PM from "..name..": "..message, false) minetest.chat_send_player(name, "Message sent") diff --git a/builtin/deprecated.lua b/builtin/deprecated.lua index 405ce3b09..23ab38675 100644 --- a/builtin/deprecated.lua +++ b/builtin/deprecated.lua @@ -24,3 +24,25 @@ minetest.add_to_creative_inventory = function(itemstring) minetest.log('info', "WARNING: minetest.add_to_creative_inventory: This function is deprecated and does nothing.") end +-- +-- EnvRef +-- +minetest.env = {} +local envref_deprecation_message_printed = false +setmetatable(minetest.env, { + __index = function(table, key) + if not envref_deprecation_message_printed then + minetest.log("info", "WARNING: minetest.env:[...] is deprecated and should be replaced with minetest.[...]") + envref_deprecation_message_printed = true + end + local func = minetest[key] + if type(func) == "function" then + rawset(table, key, function(self, ...) + return func(unpack({...})) + end) + else + rawset(table, key, nil) + end + return rawget(table, key) + end +}) diff --git a/builtin/falling.lua b/builtin/falling.lua index f6491991b..5ee693298 100644 --- a/builtin/falling.lua +++ b/builtin/falling.lua @@ -53,27 +53,27 @@ minetest.register_entity("__builtin:falling_node", { -- Turn to actual sand when collides to ground or just move local pos = self.object:getpos() local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point - local bcn = minetest.env:get_node(bcp) + local bcn = minetest.get_node(bcp) -- Note: walkable is in the node definition, not in item groups if minetest.registered_nodes[bcn.name] and minetest.registered_nodes[bcn.name].walkable then if minetest.registered_nodes[bcn.name].buildable_to then - minetest.env:remove_node(bcp) + minetest.remove_node(bcp) return end local np = {x=bcp.x, y=bcp.y+1, z=bcp.z} -- Check what's here - local n2 = minetest.env:get_node(np) + local n2 = minetest.get_node(np) -- If it's not air or liquid, remove node and replace it with -- it's drops if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or minetest.registered_nodes[n2.name].liquidtype == "none") then local drops = minetest.get_node_drops(n2.name, "") - minetest.env:remove_node(np) + minetest.remove_node(np) -- Add dropped items local _, dropped_item for _, dropped_item in ipairs(drops) do - minetest.env:add_item(np, dropped_item) + minetest.add_item(np, dropped_item) end -- Run script hook local _, callback @@ -82,7 +82,7 @@ minetest.register_entity("__builtin:falling_node", { end end -- Create node and remove entity - minetest.env:add_node(np, {name=self.nodename}) + minetest.add_node(np, {name=self.nodename}) self.object:remove() nodeupdate(np) else @@ -92,20 +92,20 @@ minetest.register_entity("__builtin:falling_node", { }) function spawn_falling_node(p, nodename) - obj = minetest.env:add_entity(p, "__builtin:falling_node") + obj = minetest.add_entity(p, "__builtin:falling_node") obj:get_luaentity():set_node(nodename) end function drop_attached_node(p) - local nn = minetest.env:get_node(p).name - minetest.env:remove_node(p) + local nn = minetest.get_node(p).name + minetest.remove_node(p) for _,item in ipairs(minetest.get_node_drops(nn, "")) do local pos = { x = p.x + math.random()/2 - 0.25, y = p.y + math.random()/2 - 0.25, z = p.z + math.random()/2 - 0.25, } - minetest.env:add_item(pos, item) + minetest.add_item(pos, item) end end @@ -130,7 +130,7 @@ function check_attached_node(p, n) d.y = -1 end local p2 = {x=p.x+d.x, y=p.y+d.y, z=p.z+d.z} - local nn = minetest.env:get_node(p2).name + local nn = minetest.get_node(p2).name local def2 = minetest.registered_nodes[nn] if def2 and not def2.walkable then return false @@ -143,10 +143,10 @@ end -- function nodeupdate_single(p, delay) - n = minetest.env:get_node(p) + n = minetest.get_node(p) if minetest.get_node_group(n.name, "falling_node") ~= 0 then p_bottom = {x=p.x, y=p.y-1, z=p.z} - n_bottom = minetest.env:get_node(p_bottom) + n_bottom = minetest.get_node(p_bottom) -- Note: walkable is in the node definition, not in item groups if minetest.registered_nodes[n_bottom.name] and (not minetest.registered_nodes[n_bottom.name].walkable or @@ -154,7 +154,7 @@ function nodeupdate_single(p, delay) if delay then minetest.after(0.1, nodeupdate_single, {x=p.x, y=p.y, z=p.z}, false) else - minetest.env:remove_node(p) + minetest.remove_node(p) spawn_falling_node(p, n.name) nodeupdate(p) end diff --git a/builtin/item.lua b/builtin/item.lua index 51a17106a..85b4cc0e4 100644 --- a/builtin/item.lua +++ b/builtin/item.lua @@ -129,9 +129,9 @@ function minetest.item_place_node(itemstack, placer, pointed_thing) end local under = pointed_thing.under - local oldnode_under = minetest.env:get_node_or_nil(under) + local oldnode_under = minetest.get_node_or_nil(under) local above = pointed_thing.above - local oldnode_above = minetest.env:get_node_or_nil(above) + local oldnode_above = minetest.get_node_or_nil(above) if not oldnode_under or not oldnode_above then minetest.log("info", placer:get_player_name() .. " tried to place" @@ -163,7 +163,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing) minetest.log("action", placer:get_player_name() .. " places node " .. def.name .. " at " .. minetest.pos_to_string(place_to)) - local oldnode = minetest.env:get_node(place_to) + local oldnode = minetest.get_node(place_to) local newnode = {name = def.name, param1 = 0, param2 = 0} -- Calculate direction for wall mounted stuff like torches and signs @@ -197,7 +197,7 @@ function minetest.item_place_node(itemstack, placer, pointed_thing) end -- Add node and update - minetest.env:add_node(place_to, newnode) + minetest.add_node(place_to, newnode) local take_item = true @@ -232,7 +232,7 @@ function minetest.item_place_object(itemstack, placer, pointed_thing) local pos = minetest.get_pointed_thing_position(pointed_thing, true) if pos ~= nil then local item = itemstack:take_item() - minetest.env:add_item(pos, item) + minetest.add_item(pos, item) end return itemstack end @@ -241,7 +241,7 @@ function minetest.item_place(itemstack, placer, pointed_thing) -- Call on_rightclick if the pointed node defines it if pointed_thing.type == "node" and placer and not placer:get_player_control().sneak then - local n = minetest.env:get_node(pointed_thing.under) + local n = minetest.get_node(pointed_thing.under) local nn = n.name if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, placer, itemstack) or itemstack @@ -258,7 +258,7 @@ function minetest.item_drop(itemstack, dropper, pos) if dropper.get_player_name then local v = dropper:get_look_dir() local p = {x=pos.x+v.x, y=pos.y+1.5+v.y, z=pos.z+v.z} - local obj = minetest.env:add_item(p, itemstack) + local obj = minetest.add_item(p, itemstack) if obj then v.x = v.x*2 v.y = v.y*2 + 1 @@ -266,7 +266,7 @@ function minetest.item_drop(itemstack, dropper, pos) obj:setvelocity(v) end else - minetest.env:add_item(pos, itemstack) + minetest.add_item(pos, itemstack) end return ItemStack("") end @@ -304,7 +304,7 @@ function minetest.handle_node_drops(pos, drops, digger) y = pos.y + math.random()/2-0.25, z = pos.z + math.random()/2-0.25, } - minetest.env:add_item(p, left) + minetest.add_item(p, left) end end end @@ -340,11 +340,11 @@ function minetest.node_dig(pos, node, digger) local oldmetadata = nil if def.after_dig_node then - oldmetadata = minetest.env:get_meta(pos):to_table() + oldmetadata = minetest.get_meta(pos):to_table() end -- Remove node and update - minetest.env:remove_node(pos) + minetest.remove_node(pos) -- Run callback if def.after_dig_node then diff --git a/builtin/item_entity.lua b/builtin/item_entity.lua index 50ce7eafe..c682db2fa 100644 --- a/builtin/item_entity.lua +++ b/builtin/item_entity.lua @@ -3,7 +3,7 @@ function minetest.spawn_item(pos, item) -- Take item in any format local stack = ItemStack(item) - local obj = minetest.env:add_entity(pos, "__builtin:item") + local obj = minetest.add_entity(pos, "__builtin:item") obj:get_luaentity():set_item(stack:to_string()) return obj end @@ -83,7 +83,7 @@ minetest.register_entity("__builtin:item", { on_step = function(self, dtime) local p = self.object:getpos() p.y = p.y - 0.3 - local nn = minetest.env:get_node(p).name + local nn = minetest.get_node(p).name -- If node is not registered or node is walkably solid and resting on nodebox local v = self.object:getvelocity() if not minetest.registered_nodes[nn] or minetest.registered_nodes[nn].walkable and v.y == 0 then diff --git a/builtin/misc.lua b/builtin/misc.lua index 8308b3d6b..f4e7dbca6 100644 --- a/builtin/misc.lua +++ b/builtin/misc.lua @@ -43,7 +43,7 @@ end function minetest.get_connected_players() -- This could be optimized a bit, but leave that for later local list = {} - for _, obj in pairs(minetest.env:get_objects_inside_radius({x=0,y=0,z=0}, 1000000)) do + for _, obj in pairs(minetest.get_objects_inside_radius({x=0,y=0,z=0}, 1000000)) do if obj:is_player() then table.insert(list, obj) end -- cgit v1.2.3