From ab746b0704a0b013d131f3da8e06f56ebd2a0417 Mon Sep 17 00:00:00 2001 From: paramat Date: Mon, 26 Jun 2017 06:24:30 +0100 Subject: Dungeons: Add setting to prevent projecting dungeons Prevents dungeons generating into ignore nodes in ungenerated mapchunks, which can occasionally result in a dungeon projecting from the terrain. --- builtin/settingtypes.txt | 3 +++ 1 file changed, 3 insertions(+) (limited to 'builtin') diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 192ce5b66..10e3969e7 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -984,6 +984,9 @@ mapgen_limit (Map generation limit) int 31000 0 31000 # Flags starting with 'no' are used to explicitly disable them. mg_flags (Mapgen flags) flags caves,dungeons,light,decorations caves,dungeons,light,decorations,nocaves,nodungeons,nolight,nodecorations +# Whether dungeons occasionally project from the terrain. +projecting_dungeons (Projecting dungeons) bool true + [**Advanced] # Size of chunks to be generated at once by mapgen, stated in mapblocks (16 nodes). -- cgit v1.2.3