From b44da4916aa09b27155ce6675cccbcc128b5a66c Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Sun, 7 Feb 2016 04:08:43 +0100 Subject: Cleanup selection mesh code, add shaders for halo and selection boxes --- builtin/settingtypes.txt | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'builtin') diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index 1ca5f16dc..79a64c2db 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -279,6 +279,9 @@ enable_clouds (Clouds) bool true # Use 3D cloud look instead of flat. enable_3d_clouds (3D clouds) bool true +# Method used to highlight selected object. +node_highlighting (Node highlighting) enum box box,halo + [***Filtering] # Use mip mapping to scale textures. May slightly increase performance. @@ -482,9 +485,6 @@ desynchronize_mapblock_texture_animation (Desynchronize block animation) bool tr # Useful if there's something to be displayed right or left of hotbar. hud_hotbar_max_width (Maximum hotbar width) float 1.0 -# Enable selection highlighting for nodes (disables selectionbox). -enable_node_highlighting (Node highlighting) bool false - # Enables caching of facedir rotated meshes. enable_mesh_cache (Mesh cache) bool false -- cgit v1.2.3