From 6c98fd6658fcf7c0c676ee88f03e364c852e9f1b Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Wed, 14 May 2014 23:19:31 +0200 Subject: Unite nodes shaders. Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader. --- client/shaders/liquids_shader/base.txt | 1 - 1 file changed, 1 deletion(-) delete mode 100644 client/shaders/liquids_shader/base.txt (limited to 'client/shaders/liquids_shader/base.txt') diff --git a/client/shaders/liquids_shader/base.txt b/client/shaders/liquids_shader/base.txt deleted file mode 100644 index 1c2647118..000000000 --- a/client/shaders/liquids_shader/base.txt +++ /dev/null @@ -1 +0,0 @@ -trans_alphach -- cgit v1.2.3