From 9778347c7f118f6b74153f1d2c8070920352eb68 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Wed, 23 Feb 2011 02:49:57 +0200 Subject: mainly work on object scripting api --- data/luaobjects/test/client.lua | 76 +++++++++++++++++++++++++++++++++++++---- 1 file changed, 69 insertions(+), 7 deletions(-) (limited to 'data/luaobjects/test/client.lua') diff --git a/data/luaobjects/test/client.lua b/data/luaobjects/test/client.lua index 80f085190..6c5003959 100644 --- a/data/luaobjects/test/client.lua +++ b/data/luaobjects/test/client.lua @@ -1,7 +1,7 @@ -- Client-side code of the test lua object -- --- Some helper functions +-- Some helper functions and classes -- function split(str, pat) @@ -23,6 +23,7 @@ function split(str, pat) return t end +-- For debugging function dump(o) if type(o) == 'table' then local s = '{ ' @@ -36,29 +37,90 @@ function dump(o) end end +function vector_subtract(a, b) + return {X=a.X-b.X, Y=a.Y-b.Y, Z=a.Z-b.Z} +end + +function vector_add(a, b) + return {X=a.X+b.X, Y=a.Y+b.Y, Z=a.Z+b.Z} +end + +function vector_multiply(a, d) + return {X=a.X*d, Y=a.Y*d, Z=a.Z*d} +end + +SmoothTranslator = {} +SmoothTranslator.__index = SmoothTranslator + +function SmoothTranslator.create() + local obj = {} + setmetatable(obj, SmoothTranslator) + obj.vect_old = {X=0, Y=0, Z=0} + obj.anim_counter = 0 + obj.anim_time = 0 + obj.anim_time_counter = 0 + obj.vect_show = {X=0, Y=0, Z=0} + obj.vect_aim = {X=0, Y=0, Z=0} + return obj +end + +function SmoothTranslator:update(vect_new) + self.vect_old = self.vect_show + self.vect_aim = vect_new + if self.anim_time < 0.001 or self.anim_time > 1.0 then + self.anim_time = self.anim_time_counter + else + self.anim_time = self.anim_time * 0.9 + self.anim_time_counter * 0.1 + end + self.anim_time_counter = 0 + self.anim_counter = 0 +end + +function SmoothTranslator:translate(dtime) + self.anim_time_counter = self.anim_time_counter + dtime + self.anim_counter = self.anim_counter + dtime + vect_move = vector_subtract(self.vect_aim, self.vect_old) + moveratio = 1.0 + if self.anim_time > 0.001 then + moveratio = self.anim_time_counter / self.anim_time + end + if moveratio > 1.5 then + moveratio = 1.5 + end + self.vect_show = vector_add(self.vect_old, vector_multiply(vect_move, moveratio)) +end + -- -- Actual code -- -function step(self, dtime) - -- Some smoother animation could be done here +pos_trans = SmoothTranslator.create() +rot_trans = SmoothTranslator.create() + +-- Callback functions + +function on_step(self, dtime) + pos_trans:translate(dtime) + rot_trans:translate(dtime) + object_set_position(self, pos_trans.vect_show) + object_set_rotation(self, rot_trans.vect_show) end -function process_message(self, data) +function on_process_message(self, data) --print("client got message: " .. data) -- Receive our custom messages sp = split(data, " ") if sp[1] == "pos" then - object_set_position(self, sp[2], sp[3], sp[4]) + pos_trans:update({X=sp[2], Y=sp[3], Z=sp[4]}) end if sp[1] == "rot" then - object_set_rotation(self, sp[2], sp[3], sp[4]) + rot_trans:update({X=sp[2], Y=sp[3], Z=sp[4]}) end end -function initialize(self, data) +function on_initialize(self, data) print("client object got initialization: " .. data) corners = { -- cgit v1.2.3