From a244e367ea81aaa5507316dca7b5268078374864 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Wed, 30 Nov 2011 20:36:07 +0200 Subject: Add get_wielded_itemstring, get_wielded_item, damage_wielded_item and make getacceleration visible in API --- data/mods/default/init.lua | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'data/mods/default') diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua index f9c4c8231..20f3038c8 100644 --- a/data/mods/default/init.lua +++ b/data/mods/default/init.lua @@ -85,6 +85,10 @@ -- - add_to_inventory_later(itemstring): like above, but after callback returns (only allowed for craftitem callbacks) -- - get_hp(): returns number of hitpoints (2 * number of hearts) -- - set_hp(hp): set number of hitpoints (2 * number of hearts) +-- LuaEntitySAO-only: +-- - setvelocity(self, {x=num, y=num, z=num}) +-- - setacceleration(self, {x=num, y=num, z=num}) +-- - getacceleration(self) -- - settexturemod(mod) -- - setsprite(p={x=0,y=0}, num_frames=1, framelength=0.2, -- - select_horiz_by_yawpitch=false) -- cgit v1.2.3