From b2ccbdffc1d85e320ef55c8994fae022dcef96f8 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sat, 26 Nov 2011 15:53:52 +0200 Subject: Make map generator as much threaded as possible (not much benefit with current generator because of small generator chunk size (a single MapBlock)) --- data/mods/default/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'data/mods') diff --git a/data/mods/default/init.lua b/data/mods/default/init.lua index 6ea15b4ee..520fbddf1 100644 --- a/data/mods/default/init.lua +++ b/data/mods/default/init.lua @@ -1331,7 +1331,7 @@ minetest.register_on_respawnplayer(function(player) end) minetest.register_on_generated(function(minp, maxp) - --print("on_generated: minp="..dump(minp).." maxp="..dump(maxp)) + print("on_generated: minp="..dump(minp).." maxp="..dump(maxp)) --cp = {x=(minp.x+maxp.x)/2, y=(minp.y+maxp.y)/2, z=(minp.z+maxp.z)/2} --minetest.env:add_node(cp, {name="sand"}) end) -- cgit v1.2.3