From e4f7f97e6c79cda72dec7cd6fea5b85328b75894 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 3 Apr 2011 12:28:55 +0300 Subject: Removed lua stuff --- data/scripts/objects/test/client.lua | 137 ----------------------------------- 1 file changed, 137 deletions(-) delete mode 100644 data/scripts/objects/test/client.lua (limited to 'data/scripts/objects/test/client.lua') diff --git a/data/scripts/objects/test/client.lua b/data/scripts/objects/test/client.lua deleted file mode 100644 index a685721a1..000000000 --- a/data/scripts/objects/test/client.lua +++ /dev/null @@ -1,137 +0,0 @@ --- Client-side code of the test lua object - --- --- Some helper functions and classes --- - -function split(str, pat) - local t = {} -- NOTE: use {n = 0} in Lua-5.0 - local fpat = "(.-)" .. pat - local last_end = 1 - local s, e, cap = str:find(fpat, 1) - while s do - if s ~= 1 or cap ~= "" then - table.insert(t,cap) - end - last_end = e+1 - s, e, cap = str:find(fpat, last_end) - end - if last_end <= #str then - cap = str:sub(last_end) - table.insert(t, cap) - end - return t -end - --- For debugging -function dump(o) - if type(o) == 'table' then - local s = '{ ' - for k,v in pairs(o) do - if type(k) ~= 'number' then k = '"'..k..'"' end - s = s .. '['..k..'] = ' .. dump(v) .. ',' - end - return s .. '} ' - else - return tostring(o) - end -end - -function vector_subtract(a, b) - return {X=a.X-b.X, Y=a.Y-b.Y, Z=a.Z-b.Z} -end - -function vector_add(a, b) - return {X=a.X+b.X, Y=a.Y+b.Y, Z=a.Z+b.Z} -end - -function vector_multiply(a, d) - return {X=a.X*d, Y=a.Y*d, Z=a.Z*d} -end - -SmoothTranslator = {} -SmoothTranslator.__index = SmoothTranslator - -function SmoothTranslator.create() - local obj = {} - setmetatable(obj, SmoothTranslator) - obj.vect_old = {X=0, Y=0, Z=0} - obj.anim_counter = 0 - obj.anim_time = 0 - obj.anim_time_counter = 0 - obj.vect_show = {X=0, Y=0, Z=0} - obj.vect_aim = {X=0, Y=0, Z=0} - return obj -end - -function SmoothTranslator:update(vect_new) - self.vect_old = self.vect_show - self.vect_aim = vect_new - if self.anim_time < 0.001 or self.anim_time > 1.0 then - self.anim_time = self.anim_time_counter - else - self.anim_time = self.anim_time * 0.9 + self.anim_time_counter * 0.1 - end - self.anim_time_counter = 0 - self.anim_counter = 0 -end - -function SmoothTranslator:translate(dtime) - self.anim_time_counter = self.anim_time_counter + dtime - self.anim_counter = self.anim_counter + dtime - vect_move = vector_subtract(self.vect_aim, self.vect_old) - moveratio = 1.0 - if self.anim_time > 0.001 then - moveratio = self.anim_time_counter / self.anim_time - end - -- Move a bit less than should, to avoid oscillation - moveratio = moveratio * 0.8 - if moveratio > 1.5 then - moveratio = 1.5 - end - self.vect_show = vector_add(self.vect_old, vector_multiply(vect_move, moveratio)) -end - --- --- Actual code --- - -pos_trans = SmoothTranslator.create() -rot_trans = SmoothTranslator.create() - --- Callback functions - -function on_step(self, dtime) - pos_trans:translate(dtime) - rot_trans:translate(dtime) - object_set_position(self, pos_trans.vect_show) - object_set_rotation(self, rot_trans.vect_show) -end - -function on_process_message(self, data) - --print("client got message: " .. data) - - -- Receive our custom messages - - sp = split(data, " ") - if sp[1] == "pos" then - pos_trans:update({X=sp[2], Y=sp[3], Z=sp[4]}) - end - if sp[1] == "rot" then - rot_trans:update({X=sp[2], Y=sp[3], Z=sp[4]}) - end -end - -function on_initialize(self, data) - print("client object got initialization: " .. data) - - corners = { - {-1/2,-1/2, 0}, - { 1/2,-1/2, 0}, - { 1/2, 0, 0}, - {-1/2, 0, 0}, - } - object_add_to_mesh(self, "rat.png", corners, false) - -end - -- cgit v1.2.3