From 0a413265cb7057b5303733dd32cf802a9ecf6105 Mon Sep 17 00:00:00 2001 From: est31 Date: Wed, 8 Apr 2015 22:44:37 +0200 Subject: Document for api functions that rely on current_modname, that it doesn't work when not loading mods --- doc/lua_api.txt | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'doc/lua_api.txt') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index eae7e537b..0aa3691d8 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -439,7 +439,8 @@ the global `minetest.registered_*` tables. * added to `minetest.registered_schematic` with the key of `schematic.name` * if `schematic.name` is nil, the key is the returned ID * if the schematic is loaded from a file, schematic.name is set to the filename - * the current mod path will be prepended to the schematic filename if it is a relative path + * if the function is called when loading the mod, and schematic.name is a relative path, + * then the current mod path will be prepended to the schematic filename * `minetest.clear_registered_biomes()` * clears all biomes currently registered @@ -1667,7 +1668,7 @@ Helper functions ### Utilities -* `minetest.get_current_modname()`: returns a string +* `minetest.get_current_modname()`: returns the currently loading mod's name, when we are loading a mod * `minetest.get_modpath(modname)`: returns e.g. `"/home/user/.minetest/usermods/modname"` * Useful for loading additional `.lua` modules or static data from mod * `minetest.get_modnames()`: returns a list of installed mods -- cgit v1.2.3