From 38cf080a9c2a1e5b9ad41cf62d2eacdc92133d16 Mon Sep 17 00:00:00 2001 From: Kahrl Date: Mon, 23 Feb 2015 16:48:51 +1000 Subject: Disallow object:remove() if the object is a player Rebased by Zeno- (conflict in lua_api.txt) --- doc/lua_api.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'doc/lua_api.txt') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 1e25fb812..69a3a6828 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2294,6 +2294,7 @@ This is basically a reference to a C++ `ServerActiveObject` #### Methods * `remove()`: remove object (after returning from Lua) + * Note: Doesn't work on players, use minetest.kick_player instead * `getpos()`: returns `{x=num, y=num, z=num}` * `setpos(pos)`; `pos`=`{x=num, y=num, z=num}` * `moveto(pos, continuous=false)`: interpolated move -- cgit v1.2.3