From 6291fd1cbb9c2808e336532c833e26330ff2642b Mon Sep 17 00:00:00 2001 From: Novatux Date: Sun, 8 Sep 2013 10:54:36 +0200 Subject: Add minetest.get_gametime() API function, that returns the number of seconds since the world was created. --- doc/lua_api.txt | 1 + 1 file changed, 1 insertion(+) (limited to 'doc/lua_api.txt') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index e65392c17..f593b0db8 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1226,6 +1226,7 @@ minetest.get_player_by_name(name) -- Get an ObjectRef to a player minetest.get_objects_inside_radius(pos, radius) minetest.set_timeofday(val): val: 0...1; 0 = midnight, 0.5 = midday minetest.get_timeofday() +minetest.get_gametime(): returns the time, in seconds, since the world was created minetest.find_node_near(pos, radius, nodenames) -> pos or nil ^ nodenames: eg. {"ignore", "group:tree"} or "default:dirt" minetest.find_nodes_in_area(minp, maxp, nodenames) -> list of positions -- cgit v1.2.3