From 7d3972a5049324f776ab008894c34569641f0073 Mon Sep 17 00:00:00 2001 From: LoneWolfHT Date: Tue, 19 May 2020 10:10:39 -0700 Subject: Add ability to scale HUD text (#9814) Add 'size' property to HUD text elements that is used for relative font size calculations. --- doc/lua_api.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'doc/lua_api.txt') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 07758c237..9c7c42436 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1356,6 +1356,8 @@ Displays text on the HUD. text. Specify `0xFFFFFF` for white text, `0xFF0000` for red, and so on. * `alignment`: The alignment of the text. * `offset`: offset in pixels from position. +* `size`: size of the text. + The player-set font size is multiplied by size.x (y value isn't used). ### `statbar` -- cgit v1.2.3