From 067888d54943d301c45843858c763d4f81db215d Mon Sep 17 00:00:00 2001 From: kwolekr Date: Sat, 29 Jun 2013 22:22:25 -0400 Subject: LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for light and liquid updates --- doc/lua_api.txt | 12 +++++------- 1 file changed, 5 insertions(+), 7 deletions(-) (limited to 'doc') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 27a35b4f9..3ee68b4b6 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -1563,13 +1563,11 @@ methods: - update_map(): Update map after writing chunk back to map. ^ To be used only by VoxelManip objects created by the mod itself; not a VoxelManip that was ^ retrieved from minetest.get_mapgen_object -- set_lighting(p1, p2, light): Set the lighting in the region formed by p1 and p2 to light - ^ light is a table containing two integer fields ranging from 0 to 15, day and night - ^ To be used only by a VoxelManip object from minetest.get_mapgen_object; otherwise, set lighting will - ^ be ignored -- calc_lighting(p1, p2): Calculate lighting in the region formed by p1 and p2 - ^ To be used only by a VoxelManip object from minetest.get_mapgen_object; otherwise, calculated lighting - ^ will be ignored +- set_lighting(light): Set the lighting within the VoxelManip + ^ light is a table, {day=<0...15>, night=<0...15>} + ^ To be used only by a VoxelManip object from minetest.get_mapgen_object +- calc_lighting(): Calculate lighting within the VoxelManip + ^ To be used only by a VoxelManip object from minetest.get_mapgen_object - update_liquids(): Update liquid flow VoxelArea: A helper class for voxel areas -- cgit v1.2.3