From 44a9510c8143cfe54587b09c233501ba3a8533f6 Mon Sep 17 00:00:00 2001 From: Zughy <63455151+Zughy@users.noreply.github.com> Date: Wed, 27 Jan 2021 19:42:02 +0100 Subject: Consistently use "health points" (#10868) --- doc/lua_api.txt | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'doc') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index f751eb512..12ea85345 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -6221,8 +6221,8 @@ object you are working with still exists. * `time_from_last_punch` = time since last punch action of the puncher * `direction`: can be `nil` * `right_click(clicker)`; `clicker` is another `ObjectRef` -* `get_hp()`: returns number of hitpoints (2 * number of hearts) -* `set_hp(hp, reason)`: set number of hitpoints (2 * number of hearts). +* `get_hp()`: returns number of health points +* `set_hp(hp, reason)`: set number of health points * See reason in register_on_player_hpchange * Is limited to the range of 0 ... 65535 (2^16 - 1) * For players: HP are also limited by `hp_max` specified in the player's -- cgit v1.2.3