From fff03931871b68e092e12bfce9056f760e8ec9dd Mon Sep 17 00:00:00 2001 From: sfan5 Date: Wed, 12 Aug 2020 11:52:50 +0200 Subject: Render nodeboxes with opaque material if possible (#10122) --- doc/lua_api.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'doc') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 8ac3ad7f2..6366a34c3 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -7065,6 +7065,8 @@ Used by `minetest.register_node`. use_texture_alpha = false, -- Use texture's alpha channel + -- If this is set to false, the node will be rendered fully opaque + -- regardless of any texture transparency. palette = "palette.png", -- The node's `param2` is used to select a pixel from the image. -- cgit v1.2.3